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小bug修改

pull/79/head
45 11 months ago
parent
commit
038cb9d0b2
  1. 10
      ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset
  2. 4
      ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity
  3. 2
      ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs
  4. 2
      ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs
  5. 2
      ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv

10
ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset

@ -14,13 +14,11 @@ MonoBehaviour:
m_EditorClassIdentifier:
cardDeckList:
- 1001
- 2002
- 2001
- 2001
- 2002
- 2002
- 2002
- 1004
- 1004
- 1004
- 1004
- 1001
- 1001
- 1001
- 1001

4
ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity

@ -42552,10 +42552,6 @@ MonoBehaviour:
type: 3}
locationX: 2
locationY: 3
- enemyPrefab: {fileID: 1253231568001379261, guid: cd51de58fa2114447b96f63a1bf19b5c,
type: 3}
locationX: 3
locationY: 3
mapUnityFather: {fileID: 471426433}
playerNameText: {fileID: 742474145}
playerMoneyText: {fileID: 506890230}

2
ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs

@ -328,7 +328,7 @@ public class ForgintPointManager : Singleton<ForgintPointManager>
for (int j = 0; j < cardTypeHeaderButton[i].cardId.Count;j++)
{
var slot = Instantiate(cardViewSlot, cardGenerateFatherList[i]);
var card = PlayerStatsManager.Instance.CreateCardWithIDForLook(cardTypeHeaderButton[i].cardId[i], slot.transform);
var card = PlayerStatsManager.Instance.CreateCardWithIDForLook(cardTypeHeaderButton[i].cardId[j], slot.transform);
card.transform.localScale = new Vector3(1.7f, 1.7f, 1.7f);
card.transform.localPosition = new Vector3(0, 0, 0);
cardObject.Add(slot);

2
ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs

@ -160,7 +160,7 @@ public class getNodeTools
}
catch (Exception e)
{
mapUnity = null;
// mapUnity = null;
}
return mapUnity;
}

2
ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv

@ -1,5 +1,5 @@
ID,费用类型,费用,施法范围,作用范围,条件,功能,数值,地块标记,地块颜色,图片路径,名称
1001,1,1,2,3_1,none,52,5,0_0;1_-1;2_0,white;white;white,CardIcon/1010,射击
1001,1,1,2,3_1,none,52,5,0_0;1_-1;2_0,red;blue;green,CardIcon/1010,射击
1002,1,1,2,3_1,none,52,4,0_0;-1_1;-1_-1,white;white;white,CardIcon/1010,屏障
1003,1,1,2,3_1,none,,,0_0;1_0;2_0;3_0;4_0,white;white;white;white;white,CardIcon/1010,喷射
1004,1,0,2,3_1,none,1,5,0_0;1_0;2_0,green;green;green,CardIcon/1010,射击

1 ID 费用类型 费用 施法范围 作用范围 条件 功能 数值 地块标记 地块颜色 图片路径 名称
2 1001 1 1 2 3_1 none 52 5 0_0;1_-1;2_0 white;white;white red;blue;green CardIcon/1010 射击
3 1002 1 1 2 3_1 none 52 4 0_0;-1_1;-1_-1 white;white;white CardIcon/1010 屏障
4 1003 1 1 2 3_1 none 0_0;1_0;2_0;3_0;4_0 white;white;white;white;white CardIcon/1010 喷射
5 1004 1 0 2 3_1 none 1 5 0_0;1_0;2_0 green;green;green CardIcon/1010 射击
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