Browse Source

ui界面修缮

pull/59/head
45 1 year ago
parent
commit
0b0966c79c
  1. 348
      ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset
  2. BIN
      ColorlessWorld-2024-4-2/Assets/Image/新商店UI/未命名作品(95).png
  3. 150
      ColorlessWorld-2024-4-2/Assets/Image/新商店UI/未命名作品(95).png.meta
  4. 12
      ColorlessWorld-2024-4-2/Assets/Materials/MapMark/AOE/AoeMark.mat
  5. 80
      ColorlessWorld-2024-4-2/Assets/Prefab/LevelPrefab/InFight/EmptyNode.prefab
  6. 40
      ColorlessWorld-2024-4-2/Assets/Prefab/MapNodePrefab/MapUnity _2.prefab
  7. 72
      ColorlessWorld-2024-4-2/Assets/Prefab/RewardTip/ChooseCardPanel.prefab
  8. 2
      ColorlessWorld-2024-4-2/Assets/Prefab/RewardTip/MoneyReward.prefab
  9. 80
      ColorlessWorld-2024-4-2/Assets/Prefab/Shop/CardSaleNode.prefab
  10. 2993
      ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity
  11. 136
      ColorlessWorld-2024-4-2/Assets/Scenes/Shop.unity
  12. 448
      ColorlessWorld-2024-4-2/Assets/Scenes/StartMainScence.unity
  13. 1
      ColorlessWorld-2024-4-2/Assets/Scripts/FightReward/RewardManager.cs
  14. 3
      ColorlessWorld-2024-4-2/Assets/Scripts/FightReward/RewardTipData.cs
  15. 15
      ColorlessWorld-2024-4-2/Assets/Scripts/LeveProcess/InFinghtLevelMap/InFightMap.cs
  16. 14
      ColorlessWorld-2024-4-2/Assets/Scripts/LeveProcess/LevelNode.cs

348
ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset

@ -13,7 +13,7 @@ MonoBehaviour:
m_Name: LevelState_1
m_EditorClassIdentifier:
levelStep: 0
currentPoint: {x: 7, y: 1}
currentPoint: {x: 3, y: 4}
levelSaveMap:
- levelDataList:
- roomType: 0
@ -36,7 +36,7 @@ MonoBehaviour:
- {x: 1, y: 0}
- roomType: 0
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: -6.4602604, y: 0.05970955, z: -6.679107}
line: 0
column: 2
@ -52,7 +52,6 @@ MonoBehaviour:
fatherLevelNodes: []
nextLevelNodes:
- {x: 1, y: 4}
- {x: 1, y: 3}
- roomType: 0
isUse: 0
passBy: 0
@ -72,7 +71,7 @@ MonoBehaviour:
- {x: 0, y: 1}
nextLevelNodes:
- {x: 2, y: 1}
- roomType: 0
- roomType: 5
isUse: 0
passBy: 0
nodePos: {x: -4.330284, y: 0.059720993, z: -7.679108}
@ -90,17 +89,15 @@ MonoBehaviour:
- {x: 0, y: 1}
nextLevelNodes:
- {x: 2, y: 2}
- roomType: 5
- roomType: 0
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: -4.3302917, y: 0.059724808, z: -5.679114}
line: 1
column: 3
fatherLevelNodes:
- {x: 0, y: 2}
- {x: 0, y: 3}
nextLevelNodes:
- {x: 2, y: 3}
- {x: 2, y: 2}
- roomType: 0
isUse: 1
@ -111,9 +108,10 @@ MonoBehaviour:
fatherLevelNodes:
- {x: 0, y: 3}
nextLevelNodes:
- {x: 2, y: 4}
- {x: 2, y: 3}
- levelDataList:
- roomType: 1
- roomType: 3
isUse: 0
passBy: 0
nodePos: {x: -2.2003026, y: 0.059732437, z: -8.679108}
@ -121,7 +119,7 @@ MonoBehaviour:
column: 0
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 3
- roomType: 5
isUse: 1
passBy: 0
nodePos: {x: -2.200306, y: 0.059734344, z: -7.679109}
@ -130,10 +128,10 @@ MonoBehaviour:
fatherLevelNodes:
- {x: 1, y: 0}
nextLevelNodes:
- {x: 3, y: 2}
- roomType: 5
- {x: 3, y: 0}
- roomType: 0
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: -2.2003098, y: 0.05973625, z: -6.679111}
line: 2
column: 2
@ -141,7 +139,6 @@ MonoBehaviour:
- {x: 1, y: 2}
- {x: 1, y: 3}
nextLevelNodes:
- {x: 3, y: 2}
- {x: 3, y: 3}
- roomType: 0
isUse: 1
@ -150,28 +147,30 @@ MonoBehaviour:
line: 2
column: 3
fatherLevelNodes:
- {x: 1, y: 3}
- {x: 1, y: 4}
nextLevelNodes:
- {x: 3, y: 4}
- {x: 3, y: 3}
- roomType: 5
isUse: 0
isUse: 1
passBy: 0
nodePos: {x: -2.2003174, y: 0.059740067, z: -4.679114}
line: 2
column: 4
fatherLevelNodes: []
nextLevelNodes: []
fatherLevelNodes:
- {x: 1, y: 4}
nextLevelNodes:
- {x: 3, y: 4}
- levelDataList:
- roomType: 0
isUse: 0
- roomType: 3
isUse: 1
passBy: 0
nodePos: {x: -0.070320606, y: 0.05974579, z: -8.679106}
line: 3
column: 0
fatherLevelNodes: []
nextLevelNodes: []
fatherLevelNodes:
- {x: 2, y: 1}
nextLevelNodes:
- {x: 4, y: 1}
- roomType: 0
isUse: 0
passBy: 0
@ -181,16 +180,13 @@ MonoBehaviour:
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 0
isUse: 1
passBy: 1
isUse: 0
passBy: 0
nodePos: {x: -0.0703249, y: 0.059749603, z: -6.679109}
line: 3
column: 2
fatherLevelNodes:
- {x: 2, y: 2}
- {x: 2, y: 1}
nextLevelNodes:
- {x: 4, y: 1}
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 0
isUse: 1
passBy: 0
@ -198,23 +194,22 @@ MonoBehaviour:
line: 3
column: 3
fatherLevelNodes:
- {x: 2, y: 3}
- {x: 2, y: 2}
nextLevelNodes:
- {x: 4, y: 4}
- {x: 4, y: 2}
- roomType: 5
- roomType: 3
isUse: 1
passBy: 0
passBy: 1
nodePos: {x: -0.07032871, y: 0.059753418, z: -4.679114}
line: 3
column: 4
fatherLevelNodes:
- {x: 2, y: 4}
- {x: 2, y: 3}
nextLevelNodes:
- {x: 4, y: 4}
- levelDataList:
- roomType: 5
- roomType: 1
isUse: 0
passBy: 0
nodePos: {x: 2.0596676, y: 0.05975914, z: -8.679108}
@ -222,18 +217,17 @@ MonoBehaviour:
column: 0
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 5
- roomType: 0
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: 2.0596657, y: 0.059761047, z: -7.67911}
line: 4
column: 1
fatherLevelNodes:
- {x: 3, y: 2}
- {x: 3, y: 0}
nextLevelNodes:
- {x: 5, y: 0}
- {x: 5, y: 2}
- roomType: 0
- roomType: 5
isUse: 1
passBy: 0
nodePos: {x: 2.0596633, y: 0.059762955, z: -6.679111}
@ -243,7 +237,8 @@ MonoBehaviour:
- {x: 3, y: 3}
nextLevelNodes:
- {x: 5, y: 3}
- roomType: 5
- {x: 5, y: 1}
- roomType: 4
isUse: 0
passBy: 0
nodePos: {x: 2.0596614, y: 0.059764862, z: -5.679114}
@ -251,7 +246,7 @@ MonoBehaviour:
column: 3
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 5
- roomType: 1
isUse: 1
passBy: 0
nodePos: {x: 2.0596592, y: 0.05976677, z: -4.679116}
@ -259,10 +254,9 @@ MonoBehaviour:
column: 4
fatherLevelNodes:
- {x: 3, y: 4}
- {x: 3, y: 3}
nextLevelNodes:
- {x: 5, y: 3}
- {x: 5, y: 4}
- {x: 5, y: 3}
- levelDataList:
- roomType: 0
isUse: 1
@ -274,36 +268,36 @@ MonoBehaviour:
- {x: 4, y: 1}
nextLevelNodes:
- {x: 6, y: 1}
- roomType: 5
isUse: 0
- roomType: 1
isUse: 1
passBy: 0
nodePos: {x: 4.1896605, y: 0.0597744, z: -7.679108}
line: 5
column: 1
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 3
isUse: 1
passBy: 1
nodePos: {x: 4.1896605, y: 0.059776306, z: -6.67911}
line: 5
column: 2
fatherLevelNodes:
- {x: 4, y: 1}
- {x: 4, y: 2}
nextLevelNodes:
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isUse: 0
passBy: 0
nodePos: {x: 4.1896605, y: 0.059776306, z: -6.67911}
line: 5
column: 2
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 5
isUse: 1
passBy: 0
nodePos: {x: 4.1896605, y: 0.059778214, z: -5.679112}
line: 5
column: 3
fatherLevelNodes:
- {x: 4, y: 4}
- {x: 4, y: 2}
- {x: 4, y: 4}
nextLevelNodes:
- {x: 6, y: 2}
- {x: 6, y: 4}
- {x: 6, y: 3}
- roomType: 1
isUse: 1
passBy: 0
@ -332,27 +326,26 @@ MonoBehaviour:
fatherLevelNodes:
- {x: 5, y: 0}
nextLevelNodes:
- {x: 7, y: 0}
- {x: 7, y: 1}
- roomType: 6
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: 6.319661, y: 0.059789658, z: -6.679112}
line: 6
column: 2
fatherLevelNodes:
- {x: 5, y: 2}
- {x: 5, y: 3}
- {x: 5, y: 1}
nextLevelNodes:
- {x: 7, y: 1}
- {x: 7, y: 2}
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isUse: 0
passBy: 0
nodePos: {x: 6.319661, y: 0.059791565, z: -5.679115}
line: 6
column: 3
fatherLevelNodes:
- {x: 5, y: 3}
nextLevelNodes:
- {x: 7, y: 3}
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 6
isUse: 1
passBy: 0
@ -360,41 +353,41 @@ MonoBehaviour:
line: 6
column: 4
fatherLevelNodes:
- {x: 5, y: 3}
- {x: 5, y: 4}
- {x: 5, y: 3}
nextLevelNodes:
- {x: 7, y: 4}
- {x: 7, y: 3}
- levelDataList:
- roomType: 0
isUse: 1
isUse: 0
passBy: 0
nodePos: {x: 8.449667, y: 0.059799194, z: -8.679108}
line: 7
column: 0
fatherLevelNodes:
- {x: 6, y: 1}
nextLevelNodes:
- {x: 8, y: 0}
- roomType: 4
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 5
isUse: 1
passBy: 1
passBy: 0
nodePos: {x: 8.449669, y: 0.0598011, z: -7.67911}
line: 7
column: 1
fatherLevelNodes:
- {x: 6, y: 2}
- {x: 6, y: 1}
nextLevelNodes:
- {x: 8, y: 1}
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isUse: 1
passBy: 0
nodePos: {x: 8.449671, y: 0.05980301, z: -6.679111}
line: 7
column: 2
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 0
fatherLevelNodes:
- {x: 6, y: 2}
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- roomType: 5
isUse: 1
passBy: 0
nodePos: {x: 8.449672, y: 0.059804916, z: -5.679114}
@ -402,30 +395,25 @@ MonoBehaviour:
column: 3
fatherLevelNodes:
- {x: 6, y: 4}
- {x: 6, y: 3}
nextLevelNodes:
- {x: 8, y: 3}
- roomType: 1
isUse: 1
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nodePos: {x: 8.449675, y: 0.059806824, z: -4.679115}
line: 7
column: 4
fatherLevelNodes:
- {x: 6, y: 4}
nextLevelNodes:
- {x: 8, y: 4}
fatherLevelNodes: []
nextLevelNodes: []
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passBy: 0
nodePos: {x: 10.579678, y: 0.059812546, z: -8.679108}
line: 8
column: 0
fatherLevelNodes:
- {x: 7, y: 0}
nextLevelNodes:
- {x: 9, y: 1}
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 1
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passBy: 0
@ -435,35 +423,37 @@ MonoBehaviour:
fatherLevelNodes:
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isUse: 1
passBy: 0
nodePos: {x: 10.579682, y: 0.05981636, z: -6.67911}
line: 8
column: 2
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 4
fatherLevelNodes:
- {x: 7, y: 2}
nextLevelNodes:
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nodePos: {x: 10.579683, y: 0.059818268, z: -5.679112}
line: 8
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nodePos: {x: 10.579687, y: 0.059820175, z: -4.679116}
line: 8
column: 4
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- {x: 7, y: 4}
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nextLevelNodes:
- {x: 9, y: 3}
- {x: 9, y: 4}
- levelDataList:
- roomType: 0
isUse: 0
@ -473,57 +463,55 @@ MonoBehaviour:
column: 0
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 3
isUse: 1
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passBy: 0
nodePos: {x: 12.709698, y: 0.059827805, z: -7.679109}
line: 9
column: 1
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 0
isUse: 1
passBy: 0
nodePos: {x: 12.7097, y: 0.059829712, z: -6.679111}
line: 9
column: 2
fatherLevelNodes:
- {x: 8, y: 0}
- {x: 8, y: 1}
- {x: 8, y: 2}
nextLevelNodes:
- {x: 10, y: 0}
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nodePos: {x: 12.7097, y: 0.059829712, z: -6.679111}
nodePos: {x: 12.709704, y: 0.05983162, z: -5.679112}
line: 9
column: 2
column: 3
fatherLevelNodes: []
nextLevelNodes: []
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nodePos: {x: 12.709704, y: 0.05983162, z: -5.679112}
nodePos: {x: 12.709707, y: 0.059833527, z: -4.679114}
line: 9
column: 3
column: 4
fatherLevelNodes:
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passBy: 0
nodePos: {x: 12.709707, y: 0.059833527, z: -4.679114}
line: 9
column: 4
fatherLevelNodes: []
nextLevelNodes: []
- {x: 10, y: 3}
- levelDataList:
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isUse: 1
- roomType: 4
isUse: 0
passBy: 0
nodePos: {x: 14.839714, y: 0.05983925, z: -8.679108}
line: 10
column: 0
fatherLevelNodes:
- {x: 9, y: 1}
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- {x: 11, y: 0}
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fatherLevelNodes: []
nextLevelNodes: []
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isUse: 0
passBy: 0
nodePos: {x: 14.839718, y: 0.059841156, z: -7.679107}
@ -531,24 +519,27 @@ MonoBehaviour:
column: 1
fatherLevelNodes: []
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isUse: 1
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nodePos: {x: 14.83972, y: 0.059843063, z: -6.679109}
line: 10
column: 2
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- {x: 11, y: 2}
- roomType: 4
isUse: 1
passBy: 0
nodePos: {x: 14.839724, y: 0.05984497, z: -5.679113}
line: 10
column: 3
fatherLevelNodes: []
nextLevelNodes: []
fatherLevelNodes:
- {x: 9, y: 4}
nextLevelNodes:
- {x: 11, y: 4}
- roomType: 0
isUse: 1
passBy: 0
@ -556,50 +547,46 @@ MonoBehaviour:
line: 10
column: 4
fatherLevelNodes:
- {x: 9, y: 3}
- {x: 9, y: 4}
nextLevelNodes:
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isUse: 1
isUse: 0
passBy: 0
nodePos: {x: 16.96973, y: 0.0598526, z: -8.67911}
line: 11
column: 0
fatherLevelNodes:
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nodePos: {x: 16.969734, y: 0.059854507, z: -7.67911}
line: 11
column: 1
fatherLevelNodes: []
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line: 11
column: 2
fatherLevelNodes: []
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line: 11
column: 3
fatherLevelNodes:
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nodePos: {x: 16.969742, y: 0.059858322, z: -5.679114}
line: 11
column: 3
fatherLevelNodes: []
nextLevelNodes: []
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isUse: 1
passBy: 0
@ -608,8 +595,9 @@ MonoBehaviour:
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fatherLevelNodes:
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nextLevelNodes:
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- levelDataList:
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isUse: 1
@ -618,19 +606,17 @@ MonoBehaviour:
line: 12
column: 0
fatherLevelNodes:
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nextLevelNodes:
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nodePos: {x: 19.099768, y: 0.05986786, z: -7.679109}
line: 12
column: 1
fatherLevelNodes:
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nextLevelNodes:
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fatherLevelNodes: []
nextLevelNodes: []
- roomType: 4
isUse: 1
passBy: 0
@ -638,29 +624,29 @@ MonoBehaviour:
line: 12
column: 2
fatherLevelNodes:
- {x: 11, y: 3}
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nextLevelNodes:
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isUse: 1
passBy: 0
nodePos: {x: 19.099783, y: 0.059871674, z: -5.679112}
line: 12
column: 3
fatherLevelNodes: []
nextLevelNodes: []
- roomType: 4
isUse: 1
passBy: 0
nodePos: {x: 19.099792, y: 0.05987358, z: -4.679114}
line: 12
column: 4
fatherLevelNodes:
- {x: 11, y: 3}
- {x: 11, y: 4}
nextLevelNodes:
- {x: 13, y: 2}
- {x: 13, y: 2}
- {x: 13, y: 2}
- roomType: 4
isUse: 0
passBy: 0
nodePos: {x: 19.099792, y: 0.05987358, z: -4.679114}
line: 12
column: 4
fatherLevelNodes: []
nextLevelNodes: []
- levelDataList:
- roomType: 2
isUse: 0
@ -685,11 +671,11 @@ MonoBehaviour:
line: 13
column: 2
fatherLevelNodes:
- {x: 12, y: 1}
- {x: 12, y: 3}
- {x: 12, y: 0}
- {x: 12, y: 4}
- {x: 12, y: 2}
- {x: 12, y: 4}
- {x: 12, y: 3}
- {x: 12, y: 3}
nextLevelNodes: []
- roomType: 2
isUse: 0

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1
ColorlessWorld-2024-4-2/Assets/Scripts/FightReward/RewardManager.cs

@ -84,6 +84,7 @@ public class RewardManager : Singleton<RewardManager>
moneyRewardTipData.rewardType = RewardType.money;
moneyRewardTipData.SetUpTip();
moneyRewardTipData.moneyCount = amount;
moneyRewardTipData.tipText.text = "»ñµÃ" + amount + "½ð±Ò";
rewardsList.Add(moneyRewardTipData);
break;
case RewardType.legacy:

3
ColorlessWorld-2024-4-2/Assets/Scripts/FightReward/RewardTipData.cs

@ -10,7 +10,7 @@ public class RewardTipData : MonoBehaviour
[Header("组装UI")]
public Image tipIcon;
public Text tipText;
[Header ("金币参数")]
public int moneyCount;
@ -20,6 +20,7 @@ public class RewardTipData : MonoBehaviour
private void OnEnable()
{
tipIcon = transform .GetChild (0). GetComponent<Image>();
tipText = transform.GetChild(1).GetComponent<Text>();
}
public void ShowCardChoosePanle()

15
ColorlessWorld-2024-4-2/Assets/Scripts/LeveProcess/InFinghtLevelMap/InFightMap.cs

@ -125,10 +125,23 @@ public class InFightMap : Singleton <InFightMap>
{
currentLevelNode.LineShowInFightScence();
}
//设置进度标识
if (currentLevelNode.isPassBy == true)
{
currentLevelNode.passByMark.SetActive(true);
}
currentLevelNode.JudgeCanEnter();
}
}
//判断能否进入
int line = LevelDevelopManager.Instance.levelDevelopData.levelStep;
for (int j = 0; j < LevelDevelopManager.Instance.levelMap[line].levelColumn.Count; j++)
{
LevelNode currentLevelNode = LevelDevelopManager.Instance.levelMap[line].levelColumn[j];
currentLevelNode.JudgeRoadCanEnter();
}
}
//设置房间大小

14
ColorlessWorld-2024-4-2/Assets/Scripts/LeveProcess/LevelNode.cs

@ -73,11 +73,16 @@ public class LevelNode : MonoBehaviour
}
public void JudgeCanEnter()
{
if (LevelDevelopManager.Instance.levelDevelopData.levelStep != line)
if (line < PlayerStatsManager.Instance.levelDevelopData.levelStep)
{
canEnter = false;
roomIcon.color = new Color(1, 1, 1, 0.5f);
}
else if(line > PlayerStatsManager.Instance.levelDevelopData.levelStep)
{
canEnter = false;
roomIcon.color = new Color(1, 1, 1, 1f);
}
else
{
canEnter = true;
@ -86,13 +91,9 @@ public class LevelNode : MonoBehaviour
}
public void JudgeRoadCanEnter()
{
Vector2 currentNode = LevelDevelopManager.Instance.levelDevelopData.currentPoint;
Vector2 currentNode = PlayerStatsManager.Instance.levelDevelopData.currentPoint;
foreach (var levelNode in fatherLevelNodes)
{
Debug.Log(currentNode + "node" + levelNode . line + "colum" +levelNode . column);
Debug.Log(currentNode+"line"+(levelNode.line == (int)currentNode.x));
Debug.Log(currentNode + "colum" + (levelNode.column == (int)currentNode.y));
if (levelNode.line == (int)currentNode.x && levelNode.column == (int)currentNode.y)
{
canEnter = true;
@ -223,6 +224,7 @@ public class LevelNode : MonoBehaviour
public void SetUpRoomWithRoomDataInFightScence(LevelDevelopData_SO.levelData levelData)
{
isUse = levelData.isUse;
isPassBy = levelData.passBy;
roomType = levelData.roomType;
switch (roomType)
{

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