From 1ee6bbd149b56abefec7aa56e2a811036e9b8a60 Mon Sep 17 00:00:00 2001 From: yjm484 <171359351@qq.com> Date: Sun, 18 Aug 2024 05:08:29 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E5=A5=96=E5=8A=B1=E6=A6=82?= =?UTF-8?q?=E7=8E=87=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Scripts/Card/CardOriginalDataList.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOriginalDataList.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOriginalDataList.cs index 34abd442..b26f56b5 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOriginalDataList.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOriginalDataList.cs @@ -43,7 +43,7 @@ public class CardOriginalDataList : Singleton // 从传说卡牌中选择 selectedCards.Add(SelectRandomCard(legendaryCardOriginalDataList, random)); GameManager.Instance.cardRewardsRarityAdjustment = 0.0; // 重置修正值 - GameManager.Instance.cardRewardsCounter = 0;// 重置计数器 + //GameManager.Instance.cardRewardsCounter = 0;// 重置计数器 } else if (roll < legendaryProbability + rareProbability && rareCardOriginalDataList.Count > 0) {