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删除debug内容

pull/19/head
yjm484 2 years ago
parent
commit
49bc6a90a7
  1. 2
      ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs

2
ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs

@ -272,7 +272,6 @@ public class EnemyNode : MonoBehaviour,IEnemyObserver
int randomIndex = random.Next(setArray.Length); int randomIndex = random.Next(setArray.Length);
MapUnity randomMapUnity = setArray[randomIndex]; MapUnity randomMapUnity = setArray[randomIndex];
Debug.Log("目的地是:" + "X:" + randomMapUnity.locationX + "Y:" + randomMapUnity.locationY); Debug.Log("目的地是:" + "X:" + randomMapUnity.locationX + "Y:" + randomMapUnity.locationY);
randomMapUnity.influenced=true;
return randomMapUnity; return randomMapUnity;
} }
@ -318,7 +317,6 @@ public class EnemyNode : MonoBehaviour,IEnemyObserver
int randomIndex = random.Next(setArray.Length); int randomIndex = random.Next(setArray.Length);
MapUnity randomMapUnity = setArray[randomIndex]; MapUnity randomMapUnity = setArray[randomIndex];
Debug.Log("目的地是:" + "X:" + randomMapUnity.locationX + "Y:" + randomMapUnity.locationY); Debug.Log("目的地是:" + "X:" + randomMapUnity.locationX + "Y:" + randomMapUnity.locationY);
randomMapUnity.influenced = true;
return randomMapUnity; return randomMapUnity;
} }

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