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场景动效2

pull/40/head
45 1 year ago
parent
commit
51679a0cae
  1. 12
      ColorlessWorld-2024-4-2/Assets/ArtAssets/BookGround/BookAnim.controller
  2. 102
      ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/FightStartBookAmin.controller
  3. 136
      ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book1.mat
  4. 8
      ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book1.mat.meta
  5. 133
      ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book2.mat
  6. 8
      ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book2.mat.meta
  7. 1034
      ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity
  8. 2
      ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs

12
ColorlessWorld-2024-4-2/Assets/ArtAssets/BookGround/BookAnim.controller

@ -69,7 +69,7 @@ AnimatorStateMachine:
m_Position: {x: -130, y: 500, z: 0}
- serializedVersion: 1
m_State: {fileID: 1909220101572688523}
m_Position: {x: 230, y: 280, z: 0}
m_Position: {x: -110, y: 240, z: 0}
- serializedVersion: 1
m_State: {fileID: -51858381997564467}
m_Position: {x: 230, y: 510, z: 0}
@ -230,25 +230,25 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: next
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: open
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: close
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -270,7 +270,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: open
m_Speed: 1
m_Speed: 3
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []

102
ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/FightStartBookAmin.controller

@ -8,10 +8,9 @@ AnimatorState:
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m_PrefabAsset: {fileID: 0}
m_Name: "\u9AA8\u67B6_001|\u9AA8\u67B6_001\u52A8\u4F5C"
m_Speed: 1
m_Speed: 5
m_CycleOffset: 0
m_Transitions:
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m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@ -28,32 +27,37 @@ AnimatorState:
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m_CycleOffsetParameter:
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--- !u!1101 &-2182357420354752550
AnimatorStateTransition:
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m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
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m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.95
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
m_Name: "\u9AA8\u67B6|\u9AA8\u67B6\u52A8\u4F5C_001"
m_Speed: 5
m_CycleOffset: 0
m_Transitions: []
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type: 3}
m_Tag:
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AnimatorStateMachine:
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
@ -61,10 +65,7 @@ AnimatorStateMachine:
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m_State: {fileID: -6310634201225125766}
m_Position: {x: 340, y: 170, z: 0}
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m_Position: {x: 530, y: 180, z: 0}
m_Position: {x: 20, y: 200, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -97,30 +98,37 @@ AnimatorController:
m_IKPass: 0
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m_Controller: {fileID: 9100000}
--- !u!1102 &8864462581695750639
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m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
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m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &2496729478592498797
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m_StateMachineTransitions: {}
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type: 3}
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m_EntryPosition: {x: 60, y: 90, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -1644465058235572097}

136
ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book1.mat

@ -0,0 +1,136 @@
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8
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133
ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book2.mat

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8
ColorlessWorld-2024-4-2/Assets/Image/开始地面动画/book2.mat.meta

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1034
ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity

File diff suppressed because it is too large

2
ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs

@ -129,7 +129,7 @@ public class MapManager : Singleton<MapManager>
}
IEnumerator starttest()
{
// yield return new WaitForSeconds(10);
yield return StartCoroutine(GenerateProcess());
//test();
}

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