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@ -119,7 +119,7 @@ public class WeaponNode : MonoBehaviour,IDragHandler, IBeginDragHandler, IEndDra |
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SettleFunction(position, result, ref score); |
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SettleFunction(position, result, ref score); |
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} |
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} |
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else |
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else if(!Name.WeaponNodeCondition.PlayerConvertSet.Contains(condition)) |
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{ |
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{ |
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isActive = false; |
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isActive = false; |
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} |
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} |
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