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新ui

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45 1 year ago
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9f5e6028ac
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turnChangeClip: {fileID: 8300000, guid: dc21cb12cefb22b478ec62e4c23c76fb, type: 3}
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9
ColorlessWorld-2024-4-2/Assets/Scripts/Audio/AudioManager.cs

@ -15,6 +15,7 @@ public class AudioManager : Singleton<AudioManager>
public AudioClip UIClick;
public AudioClip menuOpenClip;
public AudioClip menuCloseClip;
public AudioClip turnChangeClip;
[Header("Íæ¼ÒÕ½¶·ÒôƵ")]
public AudioClip[] AttackClips;
public AudioClip upShieldClip;
@ -50,6 +51,7 @@ public class AudioManager : Singleton<AudioManager>
AudioSource BookSource;
AudioSource CardSource;
AudioSource enemyActionSource;
AudioSource TurnSoure;
private void Start()
{
@ -67,6 +69,8 @@ public class AudioManager : Singleton<AudioManager>
effectSource.Add(enemyActionSource);
GainObjectSource = gameObject.AddComponent<AudioSource>();
effectSource.Add(GainObjectSource);
TurnSoure = gameObject .AddComponent <AudioSource >();
effectSource.Add(TurnSoure);
}
public void SetEffectVoiveVolume(float currentEffectVoiceVolume)
{
@ -137,6 +141,11 @@ public class AudioManager : Singleton<AudioManager>
UIClickSource.clip = menuCloseClip;
UIClickSource.Play();
}
public void TurnChangePlayer()
{
UIClickSource.clip = turnChangeClip;
UIClickSource.Play();
}
public void AttackVoicePlayer()
{
attackSource.clip = AttackClips[Random.Range(0, AttackClips.Length)];

6
ColorlessWorld-2024-4-2/Assets/Scripts/Card/TurnMaster.cs

@ -168,7 +168,10 @@ public class TurnMaster : Singleton<TurnMaster>
IEnumerator EndPlayerTurnBegin()
{
turn = Turn.turnStop;
//Ìáʾ
TipManager.Instance.SendTip("玩家回合!");
//ÉùÒô
AudioManager.Instance.TurnChangePlayer();
yield return new WaitForSeconds(3.0f); // 等待3秒
@ -180,7 +183,8 @@ public class TurnMaster : Singleton<TurnMaster>
yield return new WaitUntil(()=>continueTurn ==true );
//提示
TipManager.Instance.SendTip("敌人回合!");
//ÉùÒô
AudioManager.Instance.TurnChangePlayer();
yield return new WaitForSeconds(2.5f);
turn = Turn.enemyTurnBegin;
}

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