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m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 +--- !u!114 &4328817775323300924 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4328817775323300922} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b16e2c2c561bf1d4aa9137013896831b, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!4 &4363062887218237277 Transform: m_ObjectHideFlags: 0 diff --git a/ColorlessWorld-2024-4-2/Assets/Scenes/Shop.unity b/ColorlessWorld-2024-4-2/Assets/Scenes/Shop.unity index 46784aab..6b89075e 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scenes/Shop.unity +++ b/ColorlessWorld-2024-4-2/Assets/Scenes/Shop.unity @@ -5784,6 +5784,7 @@ GameObject: m_Component: - component: {fileID: 657134003} - component: {fileID: 657134004} + - component: {fileID: 657134005} m_Layer: 0 m_Name: BookAnim m_TagString: Untagged @@ -5831,6 +5832,18 @@ Animator: m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 +--- !u!114 &657134005 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 657134002} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b16e2c2c561bf1d4aa9137013896831b, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &660491004 GameObject: m_ObjectHideFlags: 0 diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/AudioManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/AudioManager.cs index c1214e63..b244ffc1 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/AudioManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/AudioManager.cs @@ -4,10 +4,19 @@ using UnityEngine; public class AudioManager : Singleton { + [Header("UIƵ")] public AudioClip UIClick; - public AudioClip AttackClick; + public AudioClip menuOpenClip; + public AudioClip menuCloseClip; + [Header("սƵ")] + public AudioClip[] AttackClips; + public AudioClip upShieldClip; + public AudioClip downShieldClip; + [Header("սƵ")] + public AudioClip enemyHurtClip; [Header("鱾Ƶ")] public AudioClip onePageClip; + public AudioClip amountPageClip; [Header("Ƶ")] public AudioClip oneDrawClip; public AudioClip amoutDrawClip; @@ -15,10 +24,14 @@ public class AudioManager : Singleton public AudioClip disChooseClip; public AudioClip flipClip;//ƻ + [Header("Դ")] public AudioSource UIClickSource; public AudioSource ActionSource; + AudioSource attackSource; AudioSource BookSource; AudioSource CardSource; + AudioSource enemyActionSource; + private void Start() { @@ -26,6 +39,8 @@ public class AudioManager : Singleton BookSource = gameObject.AddComponent(); CardSource = gameObject.AddComponent(); + attackSource = gameObject.AddComponent(); + enemyActionSource = gameObject.AddComponent(); } public void UIClickPlayer() @@ -33,23 +48,45 @@ public class AudioManager : Singleton UIClickSource.clip = UIClick; UIClickSource.Play(); } - + public void MenuOpenPlayer() + { + UIClickSource.clip = menuOpenClip; + UIClickSource.Play(); + } + public void MenuClosePlayer() + { + UIClickSource.clip = menuCloseClip; + UIClickSource.Play(); + } public void AttackVoicePlayer() { - ActionSource .clip = AttackClick; - ActionSource .Play(); + attackSource.clip = AttackClips[Random.Range(0, AttackClips.Length)]; + attackSource .Play(); } public void DrawCardVoicePlayer(int count) { if (count >1) - { + { CardSource.clip = amoutDrawClip; + } + else + { + CardSource.clip = oneDrawClip; + } + CardSource.Play(); + } + public void DrawOneCardVoicePlayer(int count) + { + if (count > 1) + { + } else { CardSource.clip = oneDrawClip; + CardSource.Play(); } - CardSource.Play(); + } public void ChooseCardVoicePlayer(bool isChoose) { @@ -68,4 +105,33 @@ public class AudioManager : Singleton CardSource.clip = flipClip; CardSource.Play(); } + public void BookPageVoicePlayer(int count) + { + if (count > 1) + { + BookSource.clip = amountPageClip; + } + else + { + BookSource.clip = onePageClip; + } + BookSource.Play(); + } + public void ShieldVoicePlayer(int value) + { + if (value> 0) + { + ActionSource.clip = upShieldClip; + } + else + { + ActionSource.clip = downShieldClip; + } + ActionSource.Play(); + } + public void EnemyHurtVoicePlayer() + { + enemyActionSource.clip = enemyHurtClip; + enemyActionSource.Play(); + } } diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs new file mode 100644 index 00000000..b2c3b233 --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class UIAudio : MonoBehaviour +{ + public void UIClickPlayer() + { + AudioManager.Instance.UIClickPlayer(); + } + + public void MenuOpenPlayer() + { + AudioManager.Instance.MenuOpenPlayer(); + } + + public void MenuClosePlayer() + { + AudioManager.Instance.MenuClosePlayer(); + } +} diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs.meta b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs.meta new file mode 100644 index 00000000..cfef5d7f --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Audio/UIAudio.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a96f25c123a99c74bb10e61f18aa4d51 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent.meta b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent.meta new file mode 100644 index 00000000..766ac33b --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef611ce0c61c7724ab761549e6d29f13 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs new file mode 100644 index 00000000..2fc8b209 --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BookEvent : MonoBehaviour +{ + public void BookPageVoicePlayer(int count) + { + AudioManager.Instance.BookPageVoicePlayer(count); + } +} diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs.meta b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs.meta new file mode 100644 index 00000000..1d60f71f --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/BookEvent/BookEvent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b16e2c2c561bf1d4aa9137013896831b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs index de7eff34..026108d0 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs @@ -135,6 +135,8 @@ public class CardEntity : MonoBehaviour //ЧĽ public IEnumerator settle(int settleTurn,MapUnity targetNode) { + //Ч + AudioManager.Instance.AttackVoicePlayer(); //ͽɫת if(cardOriginalData .CarType == 1) { @@ -169,6 +171,8 @@ public class CardEntity : MonoBehaviour public void CreateSmallCard() { + //Ч + AudioManager.Instance.DrawCardVoicePlayer(1); //С var cardPrefab = Instantiate(smallCardPrefab, transform.position, transform.localRotation); cardPrefab.GetComponent().SetDestination(TurnMaster.Instance.usedCardNumberText.gameObject, cardId); diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/TurnMaster.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/TurnMaster.cs index a919de18..70c38905 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/TurnMaster.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/TurnMaster.cs @@ -72,7 +72,7 @@ public class TurnMaster : Singleton //ϴ--鿨 StartCoroutine(ShuffleWithLosingCards()); //ϴƳ鿨 - // AudioManager.Instance.DrawCardVoicePlayer(2); + AudioManager.Instance.DrawCardVoicePlayer(2); //жѣεܲж Usermanager.Instance.BanActionJudge(); //غϿʼbuff @@ -396,10 +396,8 @@ public class TurnMaster : Singleton cardDeck.cardList.RemoveAt(cardDeck.cardList.Count - 1); handCard.cardEntityList.Add(cardEntity);*/ createCard(i); - } - //鿨 - AudioManager.Instance.DrawCardVoicePlayer(1); - yield return new WaitForSeconds(0.13f); + } + yield return new WaitForSeconds(0.1f); } } diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs index da2d3df2..860cdd13 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Enemy/EnemyNode.cs @@ -48,7 +48,8 @@ public class EnemyNode : MonoBehaviour,IEnemyObserver public GameObject bone; public GameObject bone_Re; - + [Header("״̬仯")] + public int lasteHp; public enum EnemyType { enemy, @@ -118,7 +119,7 @@ public class EnemyNode : MonoBehaviour,IEnemyObserver { CreatEnemyUIBar(this); } - + lasteHp = (int)EnemyState.currentHP; } private void Update() @@ -148,6 +149,17 @@ public class EnemyNode : MonoBehaviour,IEnemyObserver } } + //ѪЧ + if(EnemyState .currentHP < lasteHp ) + { + StartCoroutine(EnemyHurtVoice(1.3f)); + lasteHp = (int)EnemyState.currentHP; + } + } + IEnumerator EnemyHurtVoice(float time) + { + yield return new WaitForSeconds(time); + AudioManager.Instance.EnemyHurtVoicePlayer(); } public void CreatEnemyUIBar(EnemyNode enemyNode ) { diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/GameManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/GameManager.cs index da89d852..f03d641e 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/GameManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/GameManager.cs @@ -103,10 +103,10 @@ public class GameManager : Singleton public GameObject farCamera; private void Start() - { + { //ɿյͼб GenerateEnmptyMapList(); - + // GenerateEnmptyMapListDefault(); //ɽɫ if (PlayerStatsManager .Instance .playerState != null) playerState = Instantiate(PlayerStatsManager.Instance.playerState); @@ -145,6 +145,19 @@ public class GameManager : Singleton } } } + public void GenerateEnmptyMapListDefault() + { + if (complete == false) + { + for (int i = 0; i < MapManager.Instance.line; i++) + { + for (int j = 0; j < MapManager.Instance.column; j++) + { + X[i].Y.Add(null); + } + } + } + } private void Update() { //ɫؿ diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs index 90c499b6..610bb1b5 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs @@ -57,7 +57,7 @@ public class MapManager : Singleton { mapImageTest.Add((UnityEngine.Sprite)mapImage[i]); } - for (int i = mapImageTest.Count / (column*2); i > 0 ; i--) + for (int i = mapImageTest.Count /(column*2); i > 0 ; i--) { List sprites = new List(); for (int j = 0; j< (column * 2); j++) @@ -164,6 +164,7 @@ public class MapManager : Singleton IEnumerator GenerateProcess() { yield return StartCoroutine(MapGenerate()); + // yield return StartCoroutine(MapGenerateDefault()); yield return StartCoroutine(SetUpMapUnity()); yield return StartCoroutine(UPMoveMapUnity()); yield return new WaitForSeconds(2); @@ -278,7 +279,34 @@ public class MapManager : Singleton }*/ #endregion } + IEnumerator MapGenerateDefault() + { + for (int i = 0; i < line; i++) + { + if (i != 0) + { + generatePoint.transform.position += columnOffSet; + } + generatePoint.transform.position = new Vector3(0, 0, generatePoint.transform.position.z); + int currentColumn = column; + for (int j = 0; j < currentColumn; j++) + { + if (i % 2 == 0 && j == 0) + { + generatePoint.transform.position += lineOffSet / 2f; + } + + var a = Instantiate(mapUnity, generatePoint.transform.position - new Vector3(0, 2, 0), mapUnity.transform.rotation); + MapUnity currentMapUnityScript = a.GetComponent(); + currentMapUnityScript.locationX = i; + currentMapUnityScript.locationY = j; + currentMapUnityScript.RegisterUnit(); + generatePoint.transform.position += lineOffSet; + } + } + yield return null; + } //γش public void CreateSquareMap() { diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/Usermanager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/Usermanager.cs index 56369ba0..7a262021 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/Usermanager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/Usermanager.cs @@ -4,6 +4,7 @@ using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; +using static UnityEngine.Rendering.DebugUI; public class Usermanager : Singleton { @@ -13,7 +14,8 @@ public class Usermanager : Singleton public int totalCost; public int Health { get => health; set => health = value; } public int Shield { get => shield; set => shield = value; } - + [Header("ɫ״̬仯")] + public int lasteShield; [Header ("Buff״̬")] public static Dictionary playerAbnormalCondition = new Dictionary();//쳣״̬ @@ -58,101 +60,22 @@ public class Usermanager : Singleton Shield = 0; totalCost = 4; } - - #region BuffʩӺ - public void AddPlayerAbnormalCondition_Posion(int value) - { - Buff buff = new Buff_Posion (); - SufferPlayerAbnormalCondition(AbnormalCondition.posion, value,buff); - RefreshPlayerBuffIcon(); - } - - public void AddPlayerAbnormalCondition_Weak(int value) - { - Buff buff = new Buff_Weak(); - SufferPlayerAbnormalCondition(AbnormalCondition.weak, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_angerUpperDamage(int value) - { - Buff buff = new Buff_UpperAnger(); - SufferPlayerAbnormalCondition(UpperCondition.angerUpperDamage, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_shieldUpperValue(int value) - { - Buff buff = new Buff_UpperShield(); - SufferPlayerAbnormalCondition(UpperCondition.shieldUpperValue, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_firm(int value) + private void Update() { - Buff buff = new Buff_Firm(); - SufferPlayerAbnormalCondition(UpperCondition.firm, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_addDrawCard(int value) - { - Buff buff = new Buff_DrawCardNumber(); - SufferPlayerAbnormalCondition(UpperCondition.addDrawCard, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_banDrawCard(int value) - { - Buff buff = new Buff_BanDrawCard(); - SufferPlayerAbnormalCondition(AbnormalCondition.banDrawCard, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_upperSpeed(int value) - { - Buff buff = new Buff_UpperStepRange(); - SufferPlayerAbnormalCondition(UpperCondition.upperSpeed, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_coma(int value) - { - Buff buff = new Buff_coma(); - SufferPlayerAbnormalCondition(AbnormalCondition.coma, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_sleep(int value) - { - Buff buff = new Buff_sleep(); - SufferPlayerAbnormalCondition(AbnormalCondition.sleep, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_levelSleep(int value) - { - Buff buff = new Buff_levelSeep(); - SufferPlayerAbnormalCondition(AbnormalCondition.levelSleep, value, buff); - if(playerAbnormalCondition [AbnormalCondition .levelSleep ].value >=10) + if(lasteShield != shield ) { - AddPlayerAbnormalCondition_coma(1); - playerAbnormalCondition[AbnormalCondition.levelSleep].value -= 10; + if (lasteShield < shield) + { + AudioManager.Instance.ShieldVoicePlayer(1); + } + else + { + // AudioManager.Instance.ShieldVoicePlayer(-1); + } + lasteShield = shield; } - RefreshPlayerBuffIcon(); + } - public void AddPlayerAbnormalCondition_vulnerable(int value) - { - Buff buff = new Buff_Vulnerable(); - SufferPlayerAbnormalCondition(AbnormalCondition.vulnerable, value, buff); - RefreshPlayerBuffIcon(); - } - public void AddPlayerAbnormalCondition_BanStep(int value) - { - Buff buff = new Buff_BanStepRange(); - SufferPlayerAbnormalCondition(AbnormalCondition.banStep, value, buff); - RefreshPlayerBuffIcon(); - } - - public void AddPlayerAbnormalCondition_parasitism(int value) - { - Buff buff = new Buff_parasitism(); - SufferPlayerAbnormalCondition(AbnormalCondition.parasitism, value, buff); - RefreshPlayerBuffIcon(); - } - #endregion - //Buffʩ public void SufferPlayerAbnormalCondition(string condition, int value ,Buff buff) { diff --git a/ColorlessWorld-2024-4-2/ProjectSettings/TagManager.asset b/ColorlessWorld-2024-4-2/ProjectSettings/TagManager.asset index 75366d01..86cad55d 100644 --- a/ColorlessWorld-2024-4-2/ProjectSettings/TagManager.asset +++ b/ColorlessWorld-2024-4-2/ProjectSettings/TagManager.asset @@ -52,6 +52,9 @@ TagManager: - name: CloseGround uniqueID: 2911850053 locked: 0 + - name: Player + uniqueID: 3598597139 + locked: 0 - name: PlayerStatsUI uniqueID: 801241541 locked: 0