Browse Source

地块改色优化

pull/86/head
45 1 year ago
parent
commit
bd8d4cd9ec
  1. 3
      ColorlessWorld-2024-4-2/Assets/GameDate/RelicList.asset
  2. 13
      ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset
  3. 305
      ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/ImadiChange.anim
  4. 4
      ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/MapUnity _2.controller
  5. 18
      ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/Normal.anim
  6. 5515
      ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/BulletTrail.shadergraph
  7. 4843
      ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_1.prefab
  8. BIN
      ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_Noise_01.tga
  9. 127
      ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_Noise_01.tga.meta
  10. 66
      ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_1.mat
  11. 2
      ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_1.mat.meta
  12. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_2.mat
  13. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_2.mat.meta
  14. 2
      ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution.meta
  15. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.mat
  16. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.mat.meta
  17. 3331
      ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.shadergraph
  18. 2
      ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.shadergraph.meta
  19. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_1.mat
  20. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_1.mat.meta
  21. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_2.mat
  22. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_2.mat.meta
  23. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_3.mat
  24. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_3.mat.meta
  25. 5
      ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials.meta
  26. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/AnimNewChangeMap.mat
  27. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/AnimNewChangeMap.mat.meta
  28. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/NewChangeMap.mat
  29. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/NewChangeMap.mat.meta
  30. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WaterMap_dIs_1.mat
  31. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WaterMap_dIs_1.mat.meta
  32. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_1.mat
  33. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_1.mat.meta
  34. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_2.mat
  35. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_2.mat.meta
  36. 144
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_3.mat
  37. 8
      ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_3.mat.meta
  38. 8
      ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution.meta
  39. 144
      ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.mat
  40. 8
      ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.mat.meta
  41. 3331
      ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.shadergraph
  42. 10
      ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.shadergraph.meta
  43. 1
      ColorlessWorld-2024-4-2/Assets/Prefab/CardPrefab/Card_v04-Common.prefab
  44. 139
      ColorlessWorld-2024-4-2/Assets/Prefab/MapNodePrefab/MapUnity _2.prefab
  45. 107
      ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity
  46. 11
      ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOnMouseEnter.cs
  47. 5
      ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs
  48. 129
      ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs
  49. 2
      ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_5.csv

3
ColorlessWorld-2024-4-2/Assets/GameDate/RelicList.asset

@ -12,5 +12,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 904fb4225c416d84e891fac047459035, type: 3} m_Script: {fileID: 11500000, guid: 904fb4225c416d84e891fac047459035, type: 3}
m_Name: RelicList m_Name: RelicList
m_EditorClassIdentifier: m_EditorClassIdentifier:
relicClassNameList: relicClassNameList: []
- LegacyNode_BigBackpack

13
ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset

@ -13,9 +13,10 @@ MonoBehaviour:
m_Name: cardDeckList m_Name: cardDeckList
m_EditorClassIdentifier: m_EditorClassIdentifier:
cardDeckList: cardDeckList:
- 1017 - 1005
- 1017 - 1005
- 1017 - 1005
- 1017 - 1005
- 1017 - 1005
- 1017 - 1005
- 1005

305
ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/ImadiChange.anim

@ -14,68 +14,78 @@ AnimationClip:
m_RotationCurves: [] m_RotationCurves: []
m_CompressedRotationCurves: [] m_CompressedRotationCurves: []
m_EulerCurves: [] m_EulerCurves: []
m_PositionCurves: m_PositionCurves: []
- curve: m_ScaleCurves: []
m_FloatCurves:
- serializedVersion: 2
curve:
serializedVersion: 2 serializedVersion: 2
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: {x: 0, y: -0.6584, z: 0} value: 1
inSlope: {x: 0, y: 0, z: 0} inSlope: Infinity
outSlope: {x: 0, y: 0, z: 0} outSlope: Infinity
tangentMode: 0 tangentMode: 103
weightedMode: 0 weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: 0
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: 0
- serializedVersion: 3 - serializedVersion: 3
time: 0.5 time: 1
value: {x: 0, y: -0.6584, z: 0} value: 0
inSlope: {x: 0, y: 0, z: 0} inSlope: Infinity
outSlope: {x: 0, y: 0, z: 0} outSlope: Infinity
tangentMode: 0 tangentMode: 103
weightedMode: 0 weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: 0
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: 0
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
path: Cylinder attribute: m_IsActive
m_ScaleCurves: path: Cylinder/ChangeColorAnimPlane
- curve: classID: 1
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2 serializedVersion: 2
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: {x: 1, y: 1, z: 4.483622} value: 0
inSlope: {x: 0, y: 0, z: 0} inSlope: 0
outSlope: {x: 0, y: 0, z: 0} outSlope: 0
tangentMode: 0 tangentMode: 136
weightedMode: 0 weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: 0.33333334
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.25 time: 0.6666667
value: {x: 0.85, y: 0.85, z: 4.483622} value: 2
inSlope: {x: 0, y: 0, z: 0} inSlope: 5
outSlope: {x: 0, y: 0, z: 0} outSlope: 5
tangentMode: 0 tangentMode: 136
weightedMode: 0 weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: 0.33333334
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.5 time: 1
value: {x: 1, y: 1, z: 4.483622} value: 5
inSlope: {x: 0, y: 0, z: 0} inSlope: 0
outSlope: {x: 0, y: 0, z: 0} outSlope: 0
tangentMode: 0 tangentMode: 136
weightedMode: 0 weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: 0.33333334
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: 0.33333334
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
path: Cylinder attribute: material._distance
m_FloatCurves: [] path: Cylinder/ChangeColorAnimPlane
classID: 23
script: {fileID: 0}
flags: 0
m_PPtrCurves: [] m_PPtrCurves: []
m_SampleRate: 60 m_SampleRate: 60
m_WrapMode: 0 m_WrapMode: 0
@ -85,20 +95,20 @@ AnimationClip:
m_ClipBindingConstant: m_ClipBindingConstant:
genericBindings: genericBindings:
- serializedVersion: 2 - serializedVersion: 2
path: 1651653052 path: 2961465674
attribute: 3 attribute: 2086281974
script: {fileID: 0} script: {fileID: 0}
typeID: 4 typeID: 1
customType: 0 customType: 0
isPPtrCurve: 0 isPPtrCurve: 0
isIntCurve: 0 isIntCurve: 0
isSerializeReferenceCurve: 0 isSerializeReferenceCurve: 0
- serializedVersion: 2 - serializedVersion: 2
path: 1651653052 path: 2961465674
attribute: 1 attribute: 2186469345
script: {fileID: 0} script: {fileID: 0}
typeID: 4 typeID: 23
customType: 0 customType: 22
isPPtrCurve: 0 isPPtrCurve: 0
isIntCurve: 0 isIntCurve: 0
isSerializeReferenceCurve: 0 isSerializeReferenceCurve: 0
@ -108,7 +118,7 @@ AnimationClip:
m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0 m_AdditiveReferencePoseTime: 0
m_StartTime: 0 m_StartTime: 0
m_StopTime: 0.5 m_StopTime: 1
m_OrientationOffsetY: 0 m_OrientationOffsetY: 0
m_Level: 0 m_Level: 0
m_CycleOffset: 0 m_CycleOffset: 0
@ -130,58 +140,28 @@ AnimationClip:
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: 0 value: 1
inSlope: 0 inSlope: Infinity
outSlope: 0 outSlope: Infinity
tangentMode: 136 tangentMode: 103
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0
outWeight: 0.33333334 outWeight: 0
- serializedVersion: 3 - serializedVersion: 3
time: 0.5 time: 1
value: 0 value: 0
inSlope: 0 inSlope: Infinity
outSlope: 0 outSlope: Infinity
tangentMode: 136 tangentMode: 103
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0
outWeight: 0.33333334 outWeight: 0
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalPosition.x attribute: m_IsActive
path: Cylinder path: Cylinder/ChangeColorAnimPlane
classID: 4 classID: 1
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.6584
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: -0.6584
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: Cylinder
classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
- serializedVersion: 2 - serializedVersion: 2
@ -198,125 +178,17 @@ AnimationClip:
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.5 time: 0.6666667
value: 0 value: 2
inSlope: 0 inSlope: 5
outSlope: 0 outSlope: 5
tangentMode: 136 tangentMode: 136
weightedMode: 0 weightedMode: 0
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: Cylinder
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 1
value: 1 value: 5
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 0.85
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalScale.x
path: Cylinder
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 0.85
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalScale.y
path: Cylinder
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 4.483622
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 4.483622
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.5
value: 4.483622
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
tangentMode: 136 tangentMode: 136
@ -326,26 +198,33 @@ AnimationClip:
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalScale.z attribute: material._distance
path: Cylinder path: Cylinder/ChangeColorAnimPlane
classID: 4 classID: 23
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
m_EulerEditorCurves: [] m_EulerEditorCurves: []
m_HasGenericRootTransform: 0 m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0 m_HasMotionFloatCurves: 0
m_Events: m_Events:
- time: 0.083333336 - time: 0
functionName: ChengePlan functionName: ChengeAnimPlan
data: data:
objectReferenceParameter: {fileID: 0} objectReferenceParameter: {fileID: 0}
floatParameter: 0 floatParameter: 0
intParameter: 0 intParameter: 0
messageOptions: 0 messageOptions: 0
- time: 0.11666667 - time: 0.016666668
functionName: ParticlePlay functionName: ParticlePlay
data: data:
objectReferenceParameter: {fileID: 0} objectReferenceParameter: {fileID: 0}
floatParameter: 0 floatParameter: 0
intParameter: 0 intParameter: 0
messageOptions: 0 messageOptions: 0
- time: 0.8333333
functionName: ChengePlan
data:
objectReferenceParameter: {fileID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0

4
ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/MapUnity _2.controller

@ -84,8 +84,8 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: UpAndChange m_Name: Change
m_Speed: 1.3 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: m_Transitions:
- {fileID: 8295689702687532929} - {fileID: 8295689702687532929}

18
ColorlessWorld-2024-4-2/Assets/Image/MapUnityAnim/Normal.anim

@ -20,7 +20,7 @@ AnimationClip:
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: {x: 0, y: -0.6584, z: 0} value: {x: 0, y: -0.7752, z: 0}
inSlope: {x: 0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0 tangentMode: 0
@ -28,8 +28,8 @@ AnimationClip:
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3 - serializedVersion: 3
time: 0.8333333 time: 0.5
value: {x: 0, y: -0.6584, z: 0} value: {x: 0, y: -0.7752, z: 0}
inSlope: {x: 0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0 tangentMode: 0
@ -65,7 +65,7 @@ AnimationClip:
m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0 m_AdditiveReferencePoseTime: 0
m_StartTime: 0 m_StartTime: 0
m_StopTime: 0.8333333 m_StopTime: 0.5
m_OrientationOffsetY: 0 m_OrientationOffsetY: 0
m_Level: 0 m_Level: 0
m_CycleOffset: 0 m_CycleOffset: 0
@ -95,7 +95,7 @@ AnimationClip:
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.8333333 time: 0.5
value: 0 value: 0
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
@ -117,7 +117,7 @@ AnimationClip:
m_Curve: m_Curve:
- serializedVersion: 3 - serializedVersion: 3
time: 0 time: 0
value: -0.6584 value: -0.7752
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
tangentMode: 136 tangentMode: 136
@ -125,8 +125,8 @@ AnimationClip:
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.8333333 time: 0.5
value: -0.6584 value: -0.7752
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0
tangentMode: 136 tangentMode: 136
@ -155,7 +155,7 @@ AnimationClip:
inWeight: 0.33333334 inWeight: 0.33333334
outWeight: 0.33333334 outWeight: 0.33333334
- serializedVersion: 3 - serializedVersion: 3
time: 0.8333333 time: 0.5
value: 0 value: 0
inSlope: 0 inSlope: 0
outSlope: 0 outSlope: 0

5515
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/BulletTrail.shadergraph

File diff suppressed because it is too large

4843
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_1.prefab

File diff suppressed because it is too large

BIN
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_Noise_01.tga

Binary file not shown.

Before

Width:  |  Height:  |  Size: 128 KiB

127
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_Noise_01.tga.meta

@ -1,127 +0,0 @@
fileFormatVersion: 2
guid: 05e7758da7a075a43b0589d3aea91846
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
swizzle: 50462976
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

66
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/BulletTrail_Grouph.mat → ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_1.mat

@ -1,18 +1,5 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2474877121325643418
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -20,8 +7,8 @@ Material:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: BulletTrail_Grouph m_Name: BlackMap_dIs_1
m_Shader: {fileID: -6465566751694194690, guid: 3d13e876edbf86d49a552fbef61dcdf0, m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3} type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
@ -82,11 +69,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _Texture2D: - _Texture2D:
m_Texture: {fileID: 2800000, guid: 05e7758da7a075a43b0589d3aea91846, type: 3} m_Texture: {fileID: 2800000, guid: 43f5d0ceb4b875d45989953576e2619c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _main_tex:
m_Texture: {fileID: 2800000, guid: 05e7758da7a075a43b0589d3aea91846, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
@ -110,17 +93,15 @@ Material:
- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _Clip: 0.04
- _Cull: 2 - _Cull: 2
- _CullMode: 0
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1 - _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _Float: 1
- _Float0: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
@ -132,35 +113,32 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _Smoothstep: 0.25
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
- _ZtestMode: 2 - _distance: 4.83
m_Colors: m_Colors:
- _A_TilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _A_tiling: {r: 1, g: 1, b: 0, a: 0}
- _Aoffset: {r: 0, g: 0, b: 0, a: 0}
- _B_tiling: {r: 1, g: 1, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Bspeed: {r: 0, g: 0, b: 0, a: 0} - _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.46026552, g: 0, b: 2.9960787, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GB_Tiling: {r: 1, g: 1, b: 1, a: 1}
- _G_Color: {r: 1, g: 1, b: 1, a: 1}
- _G_Panner: {r: 0, g: 0, b: 0, a: 0}
- _G_tiling: {r: 1, g: 1, b: 0, a: 0}
- _Gcolor: {r: 4.7494307, g: 2.868624, b: 0.38085064, a: 0}
- _Gspeed: {r: -1, g: 0, b: 0, a: 0}
- _NoisePanner: {r: 0, g: 0, b: 0, a: 0}
- _RGBA_Scale: {r: 10, g: 3, b: 0.1, a: 1}
- _R_Color: {r: 1, g: 1, b: 1, a: 1}
- _R_Panner: {r: 0, g: 0, b: 0, a: 0}
- _R_tiling: {r: 1, g: 1, b: 0, a: 0}
- _Rcolor: {r: 7.5780497, g: 0.95730454, b: 0.035745602, a: 0}
- _Rspeed: {r: -1, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

2
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/BulletTrail_Grouph.mat.meta → ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_1.mat.meta

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 10078845668a9fd49945d3a20b23a234 guid: 2c862ad9832eadd448ece653a67d7d1e
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 2100000 mainObjectFileID: 2100000

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_2.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BlackMap_dIs_2
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 4b7287d84c9f79048a2a54a8c0a0e2c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.5024567, g: 0.015129978, b: 3.2075477, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/BlackMap_dIs_2.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 088d1c7c7c31aea47a80da4b4262ce8b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

2
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋.meta → ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution.meta

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 8e968ef7254d9dc41a1dc9183896cf28 guid: 22e6d4e56501ba44d9eaf80f98463d0e
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ChangeNodeColor
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 3f58d18ce69261f468a8b9f6f2a3c211, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cb1c5c0d53964df4e8ff7e19b4251b86
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

3331
ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.shadergraph

File diff suppressed because it is too large

2
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/BulletTrail.shadergraph.meta → ColorlessWorld-2024-4-2/Assets/Materials/Map/ChangeColorDissolution/ChangeNodeColor.shadergraph.meta

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 3d13e876edbf86d49a552fbef61dcdf0 guid: 1e60d79898d05974eb23c36f302b02df
ScriptedImporter: ScriptedImporter:
internalIDToNameTable: [] internalIDToNameTable: []
externalObjects: {} externalObjects: {}

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_1.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireMap_dIs_1
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 3f58d18ce69261f468a8b9f6f2a3c211, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 1.15
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_1.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e2cdc1b33c3e5594f804c0105cfd16f6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_2.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireMap_dIs_2
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 602c0dc0fe03b0546aff28cad20014b7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_2.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1cfb26e659d5335489f3422c7b3a4d36
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_3.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireMap_dIs_3
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 89135f9e1342d4447ad686d484f748ed, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/FireMap_dIs_3.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a1823754dc24b4d4dbec2fa655438a0a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

5
ColorlessWorld-2024-4-2/Assets/Materials/BulletTrile/双螺旋/Trail_1.prefab.meta → ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials.meta

@ -1,6 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 8612e881bc4c9834f9d53d440e27be77 guid: 489abeee38afd90489fef4e3dc90a3d3
PrefabImporter: folderAsset: yes
DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/AnimNewChangeMap.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: AnimNewChangeMap
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 3f58d18ce69261f468a8b9f6f2a3c211, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 1
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/AnimNewChangeMap.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4524c65c202c4294d9f7f73c6777908d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/NewChangeMap.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NewChangeMap
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 6d37c87c48412b04d904e239ca91edda, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 20
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/NewChangeMaterials/NewChangeMap.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1fba631bf7fad7d498e712c1eaaea21f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/WaterMap_dIs_1.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterMap_dIs_1
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 4b8f9a75e8e302547965ca444df9eda9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.17067264, g: 0.4688503, b: 2.7832756, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/WaterMap_dIs_1.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 80089b4028646664faca8d366360ad9f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_1.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WhiteMap_dIs_1
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 57583855e68d5b04b8568442251ef61d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 15
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.17067264, g: 0.4688503, b: 2.7832756, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_1.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8541bd69c69b45e43ac75c317c3c99c8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_2.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WhiteMap_dIs_2
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: efe04a796da1abd42a9622451d56a1f1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 15
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.17067264, g: 0.4688503, b: 2.7832756, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_2.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9cbcbca4d2e70134ebee1e837cc046aa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_3.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WhiteMap_dIs_3
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 6d37c87c48412b04d904e239ca91edda, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 15
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 0.17067264, g: 0.4688503, b: 2.7832756, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/Map/WhiteMap_dIs_3.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d11e70e25cc5e37459f77fc35068bdc3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

8
ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56aba936ce4979347a0c28b9d473966b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

144
ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.mat

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ChangeNodeColor
m_Shader: {fileID: -6465566751694194690, guid: 2b621508d069794418b9f1b01294b2b0,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2D:
m_Texture: {fileID: 2800000, guid: 3f58d18ce69261f468a8b9f6f2a3c211, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeGlowIntensity: 1
- _EdgeWidth: -5
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _distance: 3
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 2.9960787, g: 1.5341129, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _range: {r: 0.1, g: 0.1, b: 0.1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &6392865849006969478
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

8
ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.mat.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94e6f5e52b97fbc4e811be09554fe88f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

3331
ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.shadergraph

File diff suppressed because it is too large

10
ColorlessWorld-2024-4-2/Assets/Materials/MapColorShader/ChangeColorDissolution/ChangeNodeColor.shadergraph.meta

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2b621508d069794418b9f1b01294b2b0
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}

1
ColorlessWorld-2024-4-2/Assets/Prefab/CardPrefab/Card_v04-Common.prefab

@ -855,6 +855,7 @@ MonoBehaviour:
animator: {fileID: 5188661188061946492} animator: {fileID: 5188661188061946492}
borderAnim: {fileID: 4731515924597847675} borderAnim: {fileID: 4731515924597847675}
currentCost: 0 currentCost: 0
currentCostType:
--- !u!114 &5545682449418996990 --- !u!114 &5545682449418996990
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

139
ColorlessWorld-2024-4-2/Assets/Prefab/MapNodePrefab/MapUnity _2.prefab

@ -559,6 +559,7 @@ MonoBehaviour:
cubeQ: 0 cubeQ: 0
cubeS: 0 cubeS: 0
cubeR: 0 cubeR: 0
canChange: 1
compalte: 0 compalte: 0
influenced: 0 influenced: 0
infHighLight: 0 infHighLight: 0
@ -572,24 +573,27 @@ MonoBehaviour:
yellow: {fileID: 2100000, guid: cf59497cd92e036419cf5cfa2d1e4c79, type: 2} yellow: {fileID: 2100000, guid: cf59497cd92e036419cf5cfa2d1e4c79, type: 2}
castPreRange: {fileID: 2100000, guid: e4d58776fca90ec49aa2c7d259c73e27, type: 2} castPreRange: {fileID: 2100000, guid: e4d58776fca90ec49aa2c7d259c73e27, type: 2}
enemyMark: {fileID: 2100000, guid: 5bc9b4d525fc54344935f187546b718b, type: 2} enemyMark: {fileID: 2100000, guid: 5bc9b4d525fc54344935f187546b718b, type: 2}
colorMaterial: {fileID: 2100000, guid: 1fba631bf7fad7d498e712c1eaaea21f, type: 2}
animColorMaterial: {fileID: 2100000, guid: 4524c65c202c4294d9f7f73c6777908d, type: 2}
greenColour: greenColour:
- {fileID: 2100000, guid: 4e4ed06d8c8354847bcf2ca66a5513d2, type: 2} - {fileID: 2800000, guid: 9048785e752130e4bbe398b614d90c44, type: 3}
- {fileID: 2100000, guid: 31f453325a3fdef40bba8d312c863b5f, type: 2} - {fileID: 2800000, guid: 00eee0ce56229ef41bd62f90d5aa8144, type: 3}
redColour: redColour:
- {fileID: 2100000, guid: 152a4cd5bb62b0543912f5ba48e57380, type: 2} - {fileID: 2800000, guid: 3f58d18ce69261f468a8b9f6f2a3c211, type: 3}
- {fileID: 2100000, guid: 0683bd5ee18abd345adeeca532be6b97, type: 2} - {fileID: 2800000, guid: 602c0dc0fe03b0546aff28cad20014b7, type: 3}
- {fileID: 2100000, guid: bdc5ecbef32d5744caf53b7b2692cf5d, type: 2} - {fileID: 2800000, guid: 89135f9e1342d4447ad686d484f748ed, type: 3}
blueColour: blueColour:
- {fileID: 2100000, guid: 32ab47c8bed7f8349a6567b550088223, type: 2} - {fileID: 2800000, guid: 4b8f9a75e8e302547965ca444df9eda9, type: 3}
blackColour: blackColour:
- {fileID: 2100000, guid: d2ca8ff7440602f4a8db5e20ee44031d, type: 2} - {fileID: 2800000, guid: 43f5d0ceb4b875d45989953576e2619c, type: 3}
- {fileID: 2800000, guid: 4b7287d84c9f79048a2a54a8c0a0e2c9, type: 3}
whiteColour: whiteColour:
- {fileID: 2100000, guid: c5e28933480f51e4bbc1033400da7127, type: 2} - {fileID: 2800000, guid: 57583855e68d5b04b8568442251ef61d, type: 3}
- {fileID: 2100000, guid: d946b9fa91d2a1e4fbcdee4fedbdc4ff, type: 2} - {fileID: 2800000, guid: 6d37c87c48412b04d904e239ca91edda, type: 3}
- {fileID: 2100000, guid: 22bb7b19935ae064fb7e45078bf0e273, type: 2}
metalColour: metalColour:
- {fileID: 2100000, guid: 4797418ad4e1fc047b85403cc62a270f, type: 2} - {fileID: 2800000, guid: efe04a796da1abd42a9622451d56a1f1, type: 3}
colourGameObject: {fileID: 7818877686521749494} colourGameObject: {fileID: 7818877686521749494}
colourAnimGameObject: {fileID: 2239225327758015567}
anim: {fileID: 1919482280699867709} anim: {fileID: 1919482280699867709}
planePoint: {fileID: 20513801652698109} planePoint: {fileID: 20513801652698109}
whoColour: 2 whoColour: 2
@ -1428,6 +1432,89 @@ MonoBehaviour:
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1 m_PixelsPerUnitMultiplier: 1
--- !u!1 &2239225327758015567
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6231676167995498186}
- component: {fileID: 4119057598753777377}
- component: {fileID: 8864162147940581606}
m_Layer: 0
m_Name: ChangeColorAnimPlane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6231676167995498186
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2239225327758015567}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.70710677, z: -0.70710677, w: 0}
m_LocalPosition: {x: -0.005, y: 0.015, z: -0.215}
m_LocalScale: {x: 0.100720905, y: 0.024533732, z: 0.1099209}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4579690416932963536}
m_LocalEulerAnglesHint: {x: 90, y: 90, z: -90}
--- !u!33 &4119057598753777377
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2239225327758015567}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8864162147940581606
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2239225327758015567}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4524c65c202c4294d9f7f73c6777908d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2876526258649879192 --- !u!1 &2876526258649879192
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1888,7 +1975,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!4 &198707729585343490 --- !u!4 &198707729585343490
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3104,7 +3191,6 @@ GameObject:
- component: {fileID: 9020590731917389680} - component: {fileID: 9020590731917389680}
- component: {fileID: 4448465974016179346} - component: {fileID: 4448465974016179346}
- component: {fileID: 112743643916898962} - component: {fileID: 112743643916898962}
- component: {fileID: 8266615111936002444}
m_Layer: 0 m_Layer: 0
m_Name: Plane m_Name: Plane
m_TagString: Untagged m_TagString: Untagged
@ -3120,7 +3206,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7818877686521749494} m_GameObject: {fileID: 7818877686521749494}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.7071068, z: -0.7071068, w: 0} m_LocalRotation: {x: 0, y: 0.70710677, z: -0.70710677, w: 0}
m_LocalPosition: {x: -0.005, y: 0.015, z: -0.215} m_LocalPosition: {x: -0.005, y: 0.015, z: -0.215}
m_LocalScale: {x: 0.100720905, y: 0.024533732, z: 0.1099209} m_LocalScale: {x: 0.100720905, y: 0.024533732, z: 0.1099209}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@ -3155,7 +3241,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: c5e28933480f51e4bbc1033400da7127, type: 2} - {fileID: 2100000, guid: 1fba631bf7fad7d498e712c1eaaea21f, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@ -3177,28 +3263,6 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &8266615111936002444
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7818877686521749494}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 0
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &7929638859806075070 --- !u!1 &7929638859806075070
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3314,6 +3378,7 @@ Transform:
- {fileID: 4552210924741717312} - {fileID: 4552210924741717312}
- {fileID: 20513801652698109} - {fileID: 20513801652698109}
- {fileID: 9020590731917389680} - {fileID: 9020590731917389680}
- {fileID: 6231676167995498186}
- {fileID: 198707729585343490} - {fileID: 198707729585343490}
- {fileID: 5705088081389323085} - {fileID: 5705088081389323085}
- {fileID: 654274314279300019} - {fileID: 654274314279300019}

107
ColorlessWorld-2024-4-2/Assets/Scenes/SampleScene.unity

@ -27095,6 +27095,112 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265058007} m_GameObject: {fileID: 1265058007}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &1265764102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1265764106}
- component: {fileID: 1265764105}
- component: {fileID: 1265764104}
- component: {fileID: 1265764103}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &1265764103
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265764102}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1265764104
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265764102}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 94e6f5e52b97fbc4e811be09554fe88f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1265764105
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265764102}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1265764106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265764102}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 15.03, y: 0, z: -1.02}
m_LocalScale: {x: 0.282, y: 1, z: 0.2619}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1266461967 --- !u!1 &1266461967
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -50195,6 +50301,7 @@ SceneRoots:
- {fileID: 495022420} - {fileID: 495022420}
- {fileID: 1671189985} - {fileID: 1671189985}
- {fileID: 1254176886} - {fileID: 1254176886}
- {fileID: 1265764106}
- {fileID: 802147683} - {fileID: 802147683}
- {fileID: 1597411728} - {fileID: 1597411728}
- {fileID: 1147870383} - {fileID: 1147870383}

11
ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardOnMouseEnter.cs

@ -147,7 +147,16 @@ public class CardOnMouseEnter : MonoBehaviour, IPointerEnterHandler, IPointerExi
int thisIndex = transform.GetSiblingIndex(); int thisIndex = transform.GetSiblingIndex();
float thisOffset = moveOffset; float thisOffset = moveOffset;
thisOffset = moveOffset / (thisIndex- chlidIndex ); int numberDifference = thisIndex - chlidIndex;//当前卡牌与选中卡牌编号差值
if (numberDifference==1|| numberDifference==2)//向右边开始保持间距防止右边卡牌过小
{
thisOffset = moveOffset ;
}
else
{
thisOffset = moveOffset / numberDifference;
}
Vector3 targetPos = originPoint + new Vector3(thisOffset, 0, 0); Vector3 targetPos = originPoint + new Vector3(thisOffset, 0, 0);
if (coroutineMoveComeback != null) if (coroutineMoveComeback != null)

5
ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs

@ -46,6 +46,9 @@ public class MapManager : Singleton<MapManager>
public string itemPrefabPath; public string itemPrefabPath;
[Header("華芞懫諾殑欶")] [Header("華芞懫諾殑欶")]
public GameObject hollowMask; public GameObject hollowMask;
void Start() void Start()
{ {
StartCoroutine (starttest()); StartCoroutine (starttest());
@ -180,7 +183,7 @@ public class MapManager : Singleton<MapManager>
// yield return new WaitForSeconds(2); // yield return new WaitForSeconds(2);
yield return StartCoroutine(GenerateItem()); yield return StartCoroutine(GenerateItem());
yield return StartCoroutine(EnemyGenerate()); yield return StartCoroutine(EnemyGenerate());
yield return StartCoroutine(GenerateMask()); // yield return StartCoroutine(GenerateMask());
yield return StartCoroutine(CompleteGenerate()); yield return StartCoroutine(CompleteGenerate());
} }
IEnumerator GenerateMask() IEnumerator GenerateMask()

129
ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs

@ -39,13 +39,17 @@ public class MapUnity : MonoBehaviour
public Material enemyMark; public Material enemyMark;
[Header("Ϳɫ¿Ø¼þ")] [Header("Ϳɫ¿Ø¼þ")]
public List<Material> greenColour = new List<Material>(); public Material colorMaterial;
public List<Material> redColour = new List<Material>(); public Material animColorMaterial;
public List<Material> blueColour = new List<Material>(); Texture currentTexture;//随机到将要更换的纹理
public List<Material> blackColour = new List<Material>(); public List<Texture> greenColour = new List<Texture>();
public List<Material> whiteColour = new List<Material>(); public List<Texture> redColour = new List<Texture>();
public List<Material> metalColour = new List<Material>(); public List<Texture> blueColour = new List<Texture>();
public List<Texture> blackColour = new List<Texture>();
public List<Texture> whiteColour = new List<Texture>();
public List<Texture> metalColour = new List<Texture>();
public GameObject colourGameObject; public GameObject colourGameObject;
public GameObject colourAnimGameObject;
public Animator anim; public Animator anim;
public Transform planePoint; public Transform planePoint;
@ -122,7 +126,14 @@ public class MapUnity : MonoBehaviour
int xStart = locationX * 2 + 1; int xStart = locationX * 2 + 1;
int yStart = locationY * 2 + 1; int yStart = locationY * 2 + 1;
switchColor(Name.NodeColor.White); //旋转地块
colourGameObject.transform.localEulerAngles = new Vector3(30 + 60 * UnityEngine.Random.Range(0, 6), 90, -90);
colourAnimGameObject.transform.localEulerAngles = colourGameObject.transform.localEulerAngles;
//初始化地面材质
colourGameObject.GetComponent<Renderer>().material = Instantiate(colorMaterial);
colourAnimGameObject.GetComponent<Renderer>().material = Instantiate(animColorMaterial);
whoColour = Name.NodeColor.White;
ChengePlan();
//Æ´½ÓµØÍ¼ //Æ´½ÓµØÍ¼
if (locationX !=0&&locationX % 2 != 0) if (locationX !=0&&locationX % 2 != 0)
@ -493,42 +504,118 @@ public class MapUnity : MonoBehaviour
} }
public void ChengePlan() public void ChengePlan()
{ {
colourGameObject.SetActive(true); // colourGameObject.SetActive(true);
floodPanel.gameObject.SetActive(true); // floodPanel.gameObject.SetActive(true);
planeBorder.gameObject.SetActive(false); // planeBorder.gameObject.SetActive(false);
if (whoColour == Name.NodeColor.Green) if (whoColour == Name.NodeColor.Green)
{ {
colourGameObject.GetComponent<Renderer>().material = greenColour[UnityEngine.Random.Range(0, greenColour.Count)]; if(currentTexture != null )
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
else
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", greenColour[UnityEngine.Random.Range(0, greenColour.Count)]);
}
floodPanel.sprite = greenFlood; floodPanel.sprite = greenFlood;
} }
else if (whoColour == Name.NodeColor.Blue) else if (whoColour == Name.NodeColor.Blue)
{ {
colourGameObject.GetComponent<Renderer>().material = blueColour[UnityEngine.Random.Range(0, blueColour.Count)]; if (currentTexture != null )
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
else
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", blueColour[UnityEngine.Random.Range(0, blueColour.Count)]);
}
floodPanel.sprite = blueFlood; floodPanel.sprite = blueFlood;
} }
else if (whoColour == Name.NodeColor.Red) else if (whoColour == Name.NodeColor.Red)
{ {
colourGameObject.GetComponent<Renderer>().material = redColour[UnityEngine.Random.Range(0, redColour.Count)]; if (currentTexture != null)
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
else
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", redColour[UnityEngine.Random.Range(0, redColour.Count)]);
}
floodPanel.sprite = redFlood; floodPanel.sprite = redFlood;
} }
else if (whoColour == Name.NodeColor.Black) else if (whoColour == Name.NodeColor.Black)
{ {
colourGameObject.GetComponent<Renderer>().material = blackColour[UnityEngine.Random.Range(0, blackColour.Count)]; if (currentTexture != null)
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
else
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", blackColour[UnityEngine.Random.Range(0, blackColour.Count)]);
}
floodPanel.sprite = blackFlood; floodPanel.sprite = blackFlood;
} }
else if (whoColour == Name.NodeColor.White) else if (whoColour == Name.NodeColor.White)
{ {
// colourGameObject.GetComponent<Renderer>().material = whiteColour[UnityEngine.Random.Range(0, whiteColour.Count)]; if (currentTexture != null)
colourGameObject.SetActive(false); {
floodPanel .gameObject .SetActive (false); colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
planeBorder.gameObject .SetActive (true);
} }
else if (whoColour == Name.NodeColor.Metal ) else
{ {
colourGameObject.GetComponent<Renderer>().material = metalColour[UnityEngine.Random.Range(0, metalColour.Count)]; colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", whiteColour[UnityEngine.Random.Range(0, whiteColour.Count)]);
floodPanel.gameObject.SetActive(false);
} }
// colourGameObject.SetActive(false);
// floodPanel .gameObject .SetActive (false);
// planeBorder.gameObject .SetActive (true);
}
else if (whoColour == Name.NodeColor.Metal)
{
if (currentTexture != null)
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
} }
else
{
colourGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", metalColour[UnityEngine.Random.Range(0, metalColour.Count)]);
}
// floodPanel.gameObject.SetActive(false);
}
}
public void ChengeAnimPlan()
{
if (whoColour == Name.NodeColor.Green)
{
currentTexture = greenColour[UnityEngine.Random.Range(0, greenColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D",currentTexture );
}
else if (whoColour == Name.NodeColor.Blue)
{
currentTexture = blueColour[UnityEngine.Random.Range(0, blueColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D",currentTexture);
}
else if (whoColour == Name.NodeColor.Red)
{
currentTexture = redColour[UnityEngine.Random.Range(0, redColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
else if (whoColour == Name.NodeColor.Black)
{
currentTexture = blackColour[UnityEngine.Random.Range(0, blackColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D",currentTexture);
}
else if (whoColour == Name.NodeColor.White)
{
currentTexture = whiteColour[UnityEngine.Random.Range(0, whiteColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D",currentTexture);
}
else if (whoColour == Name.NodeColor.Metal)
{
currentTexture = metalColour[UnityEngine.Random.Range(0, metalColour.Count)];
colourAnimGameObject.GetComponent<Renderer>().material.SetTexture("_Texture2D", currentTexture);
}
}
public void ParticlePlay() public void ParticlePlay()
{ {
switch (whoColour) switch (whoColour)

2
ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_5.csv

@ -11,6 +11,6 @@
1012,1,0,1,3_1,none,none,none,0_0;1_0;0_1,yellow;red;blue,CardIcon/1019,彩球,1 1012,1,0,1,3_1,none,none,none,0_0;1_0;0_1,yellow;red;blue,CardIcon/1019,彩球,1
1013,1,2,1,3_1,none,2,10,1_0;0_-1;0_1;2_0;1_-1;1_1;3_0;2_1;2_-1,red;red;red;blue;blue;blue;yellow;yellow;yellow,CardIcon/1020,九宫格,2 1013,1,2,1,3_1,none,2,10,1_0;0_-1;0_1;2_0;1_-1;1_1;3_0;2_1;2_-1,red;red;red;blue;blue;blue;yellow;yellow;yellow,CardIcon/1020,九宫格,2
1014,1,2,1,3_1,none,1,7,0_0;1_0;2_0;-1_1;-1_2;-2_3;-1_-1;-2_-2;-3_-3,red;red;red;yellow;yellow;yellow;blue;blue;blue,CardIcon/1021,三色线,2 1014,1,2,1,3_1,none,1,7,0_0;1_0;2_0;-1_1;-1_2;-2_3;-1_-1;-2_-2;-3_-3,red;red;red;yellow;yellow;yellow;blue;blue;blue,CardIcon/1021,三色线,2
1016,1,1,1,3_1,none,53,2月3日,0_0;1_0;2_0;0_1;0_-1;1_2;1_-2,red;red;red;red;red;red;red,CardIcon/1021,散射,1 1016,1,1,1,3_1,none,53,2_3,0_0;1_0;2_0;0_1;0_-1;1_2;1_-2,red;red;red;red;red;red;red,CardIcon/1021,散射,1
1017,1,2,1,3_1,none,17,1,0_0;1_0;2_0;3_0;2_1;2_-1;2_2;2_-2,blue;blue;blue;blue;blue;blue;blue;blue,CardIcon/1021,单向箭头,2 1017,1,2,1,3_1,none,17,1,0_0;1_0;2_0;3_0;2_1;2_-1;2_2;2_-2,blue;blue;blue;blue;blue;blue;blue;blue,CardIcon/1021,单向箭头,2
1007,1,3,1,3_1,none,1,32,0_0;1_0;0_1;0_-1;1_1;1_-1;1_2;1_-2,black;black;black;black;black;black;black;black,CardIcon/1021,黑火药,3 1007,1,3,1,3_1,none,1,32,0_0;1_0;0_1;0_-1;1_1;1_-1;1_2;1_-2,black;black;black;black;black;black;black;black,CardIcon/1021,黑火药,3

1 ID 费用类型 费用 施法范围 作用范围 条件 功能 数值 地块标记 地块颜色 图片路径 名称 稀有度
11 1012 1 0 1 3_1 none none none 0_0;1_0;0_1 yellow;red;blue CardIcon/1019 彩球 1
12 1013 1 2 1 3_1 none 2 10 1_0;0_-1;0_1;2_0;1_-1;1_1;3_0;2_1;2_-1 red;red;red;blue;blue;blue;yellow;yellow;yellow CardIcon/1020 九宫格 2
13 1014 1 2 1 3_1 none 1 7 0_0;1_0;2_0;-1_1;-1_2;-2_3;-1_-1;-2_-2;-3_-3 red;red;red;yellow;yellow;yellow;blue;blue;blue CardIcon/1021 三色线 2
14 1016 1 1 1 3_1 none 53 2月3日 2_3 0_0;1_0;2_0;0_1;0_-1;1_2;1_-2 red;red;red;red;red;red;red CardIcon/1021 散射 1
15 1017 1 2 1 3_1 none 17 1 0_0;1_0;2_0;3_0;2_1;2_-1;2_2;2_-2 blue;blue;blue;blue;blue;blue;blue;blue CardIcon/1021 单向箭头 2
16 1007 1 3 1 3_1 none 1 32 0_0;1_0;0_1;0_-1;1_1;1_-1;1_2;1_-2 black;black;black;black;black;black;black;black CardIcon/1021 黑火药 3
Loading…
Cancel
Save