diff --git a/ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset b/ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset index 3215bea7..bd1aedf9 100644 --- a/ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset +++ b/ColorlessWorld-2024-4-2/Assets/GameDate/LevelDate/LevelState_1.asset @@ -30,7 +30,7 @@ MonoBehaviour: mapIndex: - roomType: 13 isUse: 1 - passBy: 1 + passBy: 0 nodePos: {x: -7.583021, y: 0.059706688, z: -6.669104} line: 0 column: 1 @@ -62,13 +62,12 @@ MonoBehaviour: nextLevelNodes: [] fightEenemyPool: weak enemyList: - - 2003 - - 2001 - 2002 - mapIndex: 100002 + - 2002 + mapIndex: 100001 - roomType: 0 isUse: 1 - passBy: 1 + passBy: 0 nodePos: {x: -5.5830364, y: 0.059714317, z: -6.669105} line: 1 column: 1 @@ -80,10 +79,7 @@ MonoBehaviour: - {x: 2, y: 2} fightEenemyPool: weak enemyList: - - 2004 - - 2005 - - 2003 - - 2003 + - 2001 mapIndex: 100001 - roomType: 0 isUse: 0 @@ -99,9 +95,9 @@ MonoBehaviour: - 2005 - 2003 - 2003 - mapIndex: 100001 + mapIndex: 100004 - levelDataList: - - roomType: 4 + - roomType: 6 isUse: 1 passBy: 0 nodePos: {x: -3.5830479, y: 0.05972004, z: -7.669102} @@ -114,7 +110,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 12 + - roomType: 10 isUse: 1 passBy: 0 nodePos: {x: -3.5830517, y: 0.059721947, z: -6.669105} @@ -127,9 +123,9 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 8 + - roomType: 9 isUse: 1 - passBy: 1 + passBy: 0 nodePos: {x: -3.5830574, y: 0.059723854, z: -5.669108} line: 2 column: 2 @@ -156,7 +152,7 @@ MonoBehaviour: - 2005 - 2003 - 2003 - mapIndex: 100004 + mapIndex: 100001 - roomType: 0 isUse: 1 passBy: 0 @@ -171,10 +167,10 @@ MonoBehaviour: - 2003 - 2001 - 2002 - mapIndex: 100001 + mapIndex: 100002 - roomType: 0 isUse: 1 - passBy: 1 + passBy: 0 nodePos: {x: -1.5830703, y: 0.059731483, z: -5.669107} line: 3 column: 2 @@ -182,11 +178,10 @@ MonoBehaviour: nextLevelNodes: - {x: 4, y: 2} fightEenemyPool: weak - enemyList: - - 2001 + enemyList: [] mapIndex: 100001 - levelDataList: - - roomType: 10 + - roomType: 8 isUse: 1 passBy: 0 nodePos: {x: 0.41692686, y: 0.0597353, z: -7.669103} @@ -199,7 +194,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 9 + - roomType: 4 isUse: 1 passBy: 0 nodePos: {x: 0.41692448, y: 0.059737206, z: -6.669104} @@ -264,7 +259,7 @@ MonoBehaviour: enemyList: [] mapIndex: - levelDataList: - - roomType: 0 + - roomType: 2 isUse: 0 passBy: 0 nodePos: {x: 4.4169207, y: 0.059750557, z: -7.669101} @@ -272,7 +267,7 @@ MonoBehaviour: column: 0 fatherLevelNodes: [] nextLevelNodes: [] - fightEenemyPool: strong + fightEenemyPool: enemyList: [] mapIndex: - roomType: 0 @@ -290,7 +285,7 @@ MonoBehaviour: fightEenemyPool: strong enemyList: [] mapIndex: - - roomType: 2 + - roomType: 0 isUse: 0 passBy: 0 nodePos: {x: 4.4169207, y: 0.05975437, z: -5.669106} @@ -298,11 +293,11 @@ MonoBehaviour: column: 2 fatherLevelNodes: [] nextLevelNodes: [] - fightEenemyPool: + fightEenemyPool: strong enemyList: [] mapIndex: - levelDataList: - - roomType: 11 + - roomType: 12 isUse: 1 passBy: 0 nodePos: {x: 6.4169235, y: 0.059758186, z: -7.669102} @@ -315,7 +310,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 6 + - roomType: 11 isUse: 1 passBy: 0 nodePos: {x: 6.416924, y: 0.059760094, z: -6.669105} @@ -328,7 +323,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 4 + - roomType: 8 isUse: 1 passBy: 0 nodePos: {x: 6.416925, y: 0.059762, z: -5.669108} @@ -379,7 +374,7 @@ MonoBehaviour: enemyList: [] mapIndex: - levelDataList: - - roomType: 6 + - roomType: 4 isUse: 1 passBy: 0 nodePos: {x: 10.41694, y: 0.059773445, z: -7.669103} @@ -392,7 +387,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 11 + - roomType: 6 isUse: 1 passBy: 0 nodePos: {x: 10.416943, y: 0.059775352, z: -6.669104} @@ -405,7 +400,7 @@ MonoBehaviour: fightEenemyPool: enemyList: [] mapIndex: - - roomType: 9 + - roomType: 11 isUse: 1 passBy: 0 nodePos: {x: 10.416943, y: 0.05977726, z: -5.669106} diff --git a/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset b/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset index ee68cf74..d12f9284 100644 --- a/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset +++ b/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset @@ -13,12 +13,9 @@ MonoBehaviour: m_Name: cardDeckList m_EditorClassIdentifier: cardDeckList: - 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lineOffSet: {x: 1, y: 0, z: 0} + lineOffSet: {x: 1.2, y: 0, z: 0} columnOffSet: {x: 0, y: 0, z: 0.865} mapUnityFather: {fileID: 657490528} ToolX: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs new file mode 100644 index 00000000..e916993a --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs @@ -0,0 +1,77 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CameraCtrl : MonoBehaviour +{ + public Transform cameraStartPoint; + public Transform cameraOffsetPonit; + [Header("ǰƶ")] + public float moveX; + public float moveY; + [Header("ƽƾ")] + public float xMaxMove; + public float xMinMove; + public float yMaxMove; + public float yMinMove; + Vector3 xMaxPos; + Vector3 xMinPos; + Vector3 yMaxPos; + Vector3 yMinPos; + [Header("ƶٶ")] + public float moveSpeed; + + private void Start() + { + xMaxPos = cameraStartPoint.position + new Vector3(xMaxMove, 0, 0); + xMinPos = cameraStartPoint.position + new Vector3(xMinMove, 0, 0); + yMaxPos = cameraStartPoint.position + new Vector3(0, 0, yMaxMove); + yMinPos = cameraStartPoint.position + new Vector3(0, 0, yMinMove); + } + private void LateUpdate() + { + //м-ƶ + if (Input.GetMouseButton(2)) + { + moveX = Mathf.Clamp(Input.GetAxis("Mouse X"), -1, 1); + moveY = Mathf.Clamp(Input.GetAxis("Mouse Y"), -1, 1); + + //ƽ + // Quaternion rotation = Quaternion.AngleAxis(90 - transform.localEulerAngles.x, transform.right); + // Vector3 dir = rotation * transform.up; + if (transform.position.x > xMaxPos.x) + { + if (moveX < 0) + { + moveX = 0; + } + } + if (transform.position.x < xMinPos.x) + { + if (moveX > 0) + { + moveX = 0; + } + } + if (transform.position.z > yMaxPos.z) + { + if (moveY < 0) + { + moveY = 0; + } + } + if (transform.position.z < yMinPos.z) + { + if (moveY > 0) + { + moveY = 0; + } + } + Vector3 x = Vector3.right * -moveX * Time.deltaTime * moveSpeed; + transform.Translate(x); + + Vector3 z = Vector3.forward * -moveY * Time.deltaTime * moveSpeed; + transform.Translate(z, Space.World); + } + } +} diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs.meta b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs.meta new file mode 100644 index 00000000..48ac948d --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/CameraCtrl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 77f8e2d8bacc62b4181fcfe681b882cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs new file mode 100644 index 00000000..83b91bd5 --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class ForgingNodeInfor : MonoBehaviour +{ + public Text text; + public int cost; + public void ChangeText(string massage,int costPoint) + { + text.text = massage; + cost = costPoint; + } +} diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs.meta b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs.meta new file mode 100644 index 00000000..f1aef076 --- /dev/null +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgingNodeInfor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f34b182d56a002142a5d213b7a1bc0ee +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs index 3b625716..82c81433 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/ForgingPoint/ForgintPointManager.cs @@ -1,16 +1,24 @@ +using Newtonsoft.Json; using System; using System.Collections; using System.Collections.Generic; +using System.Linq; +using Unity.VisualScripting; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; +using UnityEngine.UI; using static GameManager; +using static UnityEngine.Rendering.DebugUI; public class ForgintPointManager : Singleton { - public GameObject generatePoint; + public GameObject generatePoint; + [Header("ɫʼ")] + public MapUnity startMapUnity; [Header("ͼ")] public GameObject mapUnity; + public GameObject nodeInfor;//ʾϢ public int line; public int column; public Vector3 lineOffSet; @@ -18,6 +26,7 @@ public class ForgintPointManager : Singleton public Transform mapUnityFather; [Header("ͼϢб")] public List mapList; + public Dictionary <(int x,int y),ForgingNodeInfor> nodeInforList = new Dictionary<(int x, int y), ForgingNodeInfor> ();//Ϣڵ [Header("ɸѡťϢ")] public List cardTypeHeaderButton = new List();//洢ͼƬѡ [Header("Ϣ")] @@ -35,6 +44,9 @@ public class ForgintPointManager : Singleton List result = new List(); [Header("Ƿ")] public ForgingStats forgingStats; + [Header("ͳ")] + public int totalCostPoint; + public Text totalCostPointText; public enum ForgingStats { none, @@ -46,9 +58,17 @@ public class ForgintPointManager : Singleton [Header("ɫʱѡеĵؿ")] public MapUnity choosedMapUnity; HashSet choosedMapUnityPool = new HashSet (); + HashSet forgedMapUnityPool = new HashSet();//¼Ѿĵؿ bool isColorDone = true ;//ϵؿ飬Ϊť㵽һؿ [Header("ɫ")] public GameObject colorSelectUI; + [Header("ƶű")] + public CameraCtrl cameraCtrl; + [Header("쿨ƿؼ")] + // public CardOriginalData cardData; + public Transform frogingCardPreviewFather;//쿨Ԥλ + public string newCardID;//ԤеĿ + public CardEntity newColorForgingCard;//쿨Ԥͼ private void Start() { @@ -141,6 +161,23 @@ public class ForgintPointManager : Singleton yield return StartCoroutine(TransformMapUnityForTool()); yield return StartCoroutine(SetUpMapUnityForTool()); yield return StartCoroutine(SetUpMapUnityForCubeForTool()); + yield return StartCoroutine(SetUpNodeInforUI()); + } + IEnumerator SetUpNodeInforUI() + { + for (int i = 0; i < mapList .Count ; i++) + { + + for (int j = 0; j < mapList [i].Y .Count ; j++) + { + MapUnity mapUnity = mapList[i].Y[j]; + var ui = Instantiate(nodeInfor, mapUnity.transform); + ui.transform.localPosition = new Vector3(0, 0.31f, 0); + ForgingNodeInfor forgingNodeInfor = ui .GetComponent (); + nodeInforList.Add((mapUnity.locationX, mapUnity.locationY), forgingNodeInfor); + } + } + yield return null; } IEnumerator MapGenerateTest() { @@ -276,16 +313,19 @@ public class ForgintPointManager : Singleton //ȡ public void LoadCardId() { + cardTypeHeaderButton[1].cardId.Clear(); + cardTypeHeaderButton[0].cardId.Clear(); foreach (var id in PlayerStatsManager.Instance.cardDeck.cardDeckList) { - if (int.Parse(id) > 1999) + cardTypeHeaderButton[0].cardId.Add(id); + /*if (int.Parse(id) > 1999) { cardTypeHeaderButton[1].cardId .Add(id); } else { cardTypeHeaderButton[0].cardId.Add(id); - } + }*/ } } //ɿ @@ -348,7 +388,7 @@ public class ForgintPointManager : Singleton } } - //ɿƴͼ + //ѡɿƴͼ public void ChooseViewCard(string cardId) { if(chooseCardEntity!= null ) @@ -360,13 +400,28 @@ public class ForgintPointManager : Singleton card.transform.localPosition = new Vector3(0, 0, 0); chooseCardEntity = card.GetComponent(); } - + //쿨ɿƴͼ + public void CreatForgingCardPreview() + { + if (newColorForgingCard != null) + { + Destroy(newColorForgingCard.gameObject); + } + var card = PlayerStatsManager.Instance.CreateCardWithIDForLook(newCardID,frogingCardPreviewFather); + card.transform.localScale = new Vector3(3.45f, 3.45f, 3.45f); + card.transform.localPosition = new Vector3(0, 0, 0); + newColorForgingCard = card.GetComponent(); + } //ɫ public void ChangeColor(int color) { choosedMapUnity.switchColor(color); choosedMapUnity.influenced = false; colorSelectUI .SetActive (false); + // + totalCostPoint += nodeInforList[(choosedMapUnity.locationX, choosedMapUnity.locationY)].cost; + totalCostPointText.text = "-" + totalCostPoint.ToString(); + ChangeInforText(choosedMapUnity.locationX, choosedMapUnity.locationY, "-0", 0); //ͷٽ粻Ⱦɫ for (int i = 0; i < choosedMapUnity.unitPool.Count; i++) { @@ -374,13 +429,49 @@ public class ForgintPointManager : Singleton { choosedMapUnity.unitPool[i].whoColour = Name.NodeColor.White; choosedMapUnity.unitPool[i].ChengePlan(); + ChangeInforText(choosedMapUnity.unitPool[i].locationX, choosedMapUnity.unitPool[i].locationY, "-9", 9); + } + } + CardOriginalData cardData = newColorForgingCard.cardOriginalData; + (int x, int y, int z) = MathTool.GetRelativeCoordinates(choosedMapUnity, startMapUnity); + (int j, int k) = MathTool.CubeToAxial(x, y, z); + //ѡеĵؿ뵽 + if (forgedMapUnityPool.Contains (choosedMapUnity))//Ѵڣֻıɫ + { + string ds = j.ToString() + "_" + k.ToString(); + for(int i = 0;i < cardData.nodesMark.Length;i++) + { + if (cardData.nodesMark[i] == ds) + { + cardData.nodesColor[i] = Name.intColorTostring(choosedMapUnity.whoColour); + break; + } } } + else//δڣֱӼ + { + + List ds = cardData.nodesMark.ToList (); + ds.Add((j + "_" + k)); + cardData.nodesMark = ds.ToArray(); + ds = cardData.nodesColor.ToList(); + ds.Add(Name.intColorTostring(choosedMapUnity.whoColour)); + cardData.nodesColor= ds.ToArray(); + CoordinateColorPair pair = new CoordinateColorPair(j, k, Name.intColorTostring(choosedMapUnity.whoColour)); + cardData.cardImageMark.Add(pair); + } + //עῨϢ + CardOriginalData newCardOriginalData = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(cardData)); + CardOriginalDataList.Instance.existCardOriginalDataList[newCardID] = newCardOriginalData; + //Ԥ + // newCardID = CardManager.Instance.createNewCard(cardData); + CreatForgingCardPreview(); // + forgedMapUnityPool.Add(choosedMapUnity); StartCoroutine(IsColorDone(0.1f)); } - + public IEnumerator IsColorDone(float time) { yield return new WaitForSeconds(time); @@ -402,10 +493,44 @@ public class ForgintPointManager : Singleton break; } } - + //ɾδȷϵĿ + public void ClearMiddleCardData() + { + if (newCardID != null)//עnewCardId¿ƬעҪÿգֹɵĿɾ + { + CardOriginalDataList.Instance.existCardOriginalDataList.Remove(newCardID); + } + newCardID = null; + } + //ȷ϶쿨 + public void ConfirmForgingCard() + { + //todo-Ψһʶɾ + PlayerStatsManager.Instance.cardDeck.cardDeckList.Remove(chooseCardEntity.CardId); + PlayerStatsManager.Instance.cardDeck.cardDeckList.Add(newCardID); + newCardID = null; + LoadCardId(); + GenerateViewCard(); + Destroy(chooseCardEntity.gameObject); + } //ˢ¶ؿ public void RefreshColorMap() { + //ˢ¶쿨 + //1todo-αһڿеΨһλãкţɿˢ¿ݺõкλõĿϢ + // + //2ĸɫԤݣѡԤˢ + if(newCardID !=null )//עnewCardId¿ƬעҪÿգֹɵĿɾ + { + CardOriginalDataList.Instance.existCardOriginalDataList.Remove (newCardID); + } + newCardID = CardManager.Instance.createNewCard(chooseCardEntity.cardOriginalData); + CreatForgingCardPreview(); + //ʾ + totalCostPoint = 0; + totalCostPointText.text = "-0"; + forgedMapUnityPool.Clear(); + HashSet mapHasSet = new HashSet(); HashSet colorHasSet = new HashSet(); //ɫ @@ -423,6 +548,7 @@ public class ForgintPointManager : Singleton } //ɿɫ״ MapUnity targetNode = mapList[4].Y[4]; + startMapUnity = targetNode; CardOriginalData cardOriginalData = chooseCardEntity.cardOriginalData; float euler = 90; @@ -462,6 +588,8 @@ public class ForgintPointManager : Singleton endNode.switchColor(Name.stringColorToint(cardOriginalData.nodesColor[i])); mapHasSet .Remove (endNode); colorHasSet .Add (endNode); + forgedMapUnityPool .Add (endNode); + ChangeInforText(endNode.locationX, endNode.locationY, "-0", 0); } } @@ -469,6 +597,7 @@ public class ForgintPointManager : Singleton { mapUnity .whoColour = Name.NodeColor.Metal; mapUnity.ChengePlan(); + ChangeInforText(mapUnity.locationX, mapUnity.locationY,"", 0); } foreach (MapUnity mapUnity in colorHasSet) { @@ -479,8 +608,25 @@ public class ForgintPointManager : Singleton { mapUnity.unitPool[i].whoColour = Name.NodeColor.White; mapUnity.unitPool[i].ChengePlan(); + ChangeInforText(mapUnity.unitPool[i].locationX, mapUnity.unitPool[i].locationY, "-9",9); } } } } + public void ChangeInforText(int x,int y,string massage,int costPoint) + { + nodeInforList[(x,y)].ChangeText(massage,costPoint); + } + //λ + public void ResetCamera() + { + cameraCtrl.transform.position = cameraCtrl.cameraStartPoint.position; + } + //λ + public void OffsetCamera() + { + cameraCtrl.transform.position = cameraCtrl.cameraOffsetPonit.position; + } + + } diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs index 8df9625c..6606bd60 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/MapManager.cs @@ -200,8 +200,23 @@ public class MapManager : Singleton yield return new WaitForSeconds(2); yield return StartCoroutine(GenerateItem()); yield return StartCoroutine(EnemyGenerate()); + yield return StartCoroutine(GenerateMask()); yield return StartCoroutine(CompleteGenerate()); } + IEnumerator GenerateMask() + { + for(int i=0;i List enemyPrefabList = EnemyPool.getEnemyPrefab(enemyList); HashSet allCanUseNode = getNodeTools.getAllCanUseNode(); - foreach (var enemyPrefab in enemyPrefabList) + if(enemyPrefabList.Count >0) { - MapUnity currentMapUnity = allCanUseNode.ElementAt(Random.Range(0, allCanUseNode.Count)); - var currentEnemy = Instantiate(enemyPrefab, currentMapUnity.transform.position, enemyPrefab.transform.rotation); - EnemyNode enemynode = currentEnemy.GetComponent(); - enemynode.positionX = currentMapUnity.locationX; - enemynode.positionY = currentMapUnity.locationY; - enemynode.StartPosition(); - allCanUseNode.Remove(currentMapUnity); - yield return null; + foreach (var enemyPrefab in enemyPrefabList) + { + MapUnity currentMapUnity = allCanUseNode.ElementAt(Random.Range(0, allCanUseNode.Count)); + var currentEnemy = Instantiate(enemyPrefab, currentMapUnity.transform.position, enemyPrefab.transform.rotation); + EnemyNode enemynode = currentEnemy.GetComponent(); + enemynode.positionX = currentMapUnity.locationX; + enemynode.positionY = currentMapUnity.locationY; + enemynode.StartPosition(); + allCanUseNode.Remove(currentMapUnity); + yield return null; + } } + yield return null; } @@ -432,7 +451,7 @@ public class MapManager : Singleton currentMapUnityScript.locationX = i; currentMapUnityScript.locationY = j; currentMapUnityScript.RegisterUnit(); - generatePoint.transform.position += lineOffSet; + generatePoint.transform.position += lineOffSet; } } yield return null; diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs index 7fa680fd..e623ebfb 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/MapUnity.cs @@ -113,6 +113,7 @@ public class MapUnity : MonoBehaviour int xStart = locationX * 2 + 1; int yStart = locationY * 2 + 1; + switchColor(Name.NodeColor.White); //ƴӵͼ if (locationX !=0&&locationX % 2 != 0) diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/Name.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/Name.cs index f2e983e0..c3748302 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/Name.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/Name.cs @@ -125,7 +125,26 @@ public static class Name } return intcolor; } - + public static string intColorTostring(int color) + { + string stringColor = Color .White ; + switch (color) + { + case NodeColor .Red: + stringColor = Color.Red; break; + case NodeColor.Green: + stringColor = Color.Green; break; + case NodeColor.Blue: + stringColor = Color.Blue; break; + case NodeColor.White: + stringColor = Color.White; break; + case NodeColor.Black: + stringColor = Color.Black; break; + case NodeColor.Metal: + stringColor = Color.Metal; break; + } + return stringColor; + } public static class Color { public const string Red = "red"; diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/CardManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/CardManager.cs index 3b85e2ae..c69067ed 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/CardManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/CardManager.cs @@ -9,6 +9,7 @@ using Newtonsoft.Json; using Unity.VisualScripting; using UnityEngine; using UnityEngine.Rendering; +using static GameManager; using static TMPro.SpriteAssetUtilities.TexturePacker_JsonArray; using static UnityEngine.Rendering.DebugUI; @@ -194,12 +195,13 @@ public class CardManager : Singleton counter++; } value.CardId=key; - dictionary.Add(key, value); + CardOriginalData newCardOriginalData = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(value)); + dictionary.Add(key, newCardOriginalData); Debug.Log("key" + key + "imgpath" + value.ImgPath); - foreach (KeyValuePair kvp in CardOriginalDataList.Instance.existCardOriginalDataList) + /*foreach (KeyValuePair kvp in CardOriginalDataList.Instance.existCardOriginalDataList) { //Debug.Log("key"+kvp.Key+"imgpath"+kvp.Value.ImgPath); - } + }*/ return key; } @@ -228,6 +230,12 @@ public class CardManager : Singleton } + } + public static void createOneCardImage(CardOriginalData cardOriginalData,int startX,int startY)//ΪһſͼƬ + { + MapUnity currentNode = CardPictureManager.Instance.ToolX[startX].Y[startY]; + Debug.Log("createOneCardImage!"); + createCardImage(cardOriginalData, 90.0f, currentNode); } public static Sprite createCardImage(CardOriginalData cardOriginalData, float euler, MapUnity currentNode) { @@ -301,6 +309,7 @@ public class CardManager : Singleton material.mainTexture = renderTexture; Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f)); CardManager.Instance.cardImageMap.Add(cardOriginalData.cardImageMark, sprite); + return sprite; } diff --git a/ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv b/ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv index 6050aae1..60a75f44 100644 --- a/ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv +++ b/ColorlessWorld-2024-4-2/Assets/StreamingAssets/card_data_4.csv @@ -1,5 +1,6 @@ ID,费用类型,费用,施法范围,作用范围,条件,功能,数值,地块标记,地块颜色,图片路径,名称 -1001,1,1,2,3_1,none,52,5,0_0;1_-1;2_0,red;blue;green,CardIcon/1010,射击 +1001,1,1,2,3_1,none,52,5,1_-1;2_0;0_0,red;blue;green,CardIcon/1010,射击 1002,1,1,2,3_1,none,52,4,0_0;-1_1;-1_-1,white;white;white,CardIcon/1010,屏障 1003,1,1,2,3_1,none,,,0_0;1_0;2_0;3_0;4_0,white;white;white;white;white,CardIcon/1010,喷射 1004,1,0,2,3_1,none,1,5,0_0;1_0;2_0,green;green;green,CardIcon/1010,射击 +1005,1,1,2,3_1,none,1,5,0_0;1_0;2_0,red;blue;green,CardIcon/1010,测试卡1005