From 7fe1b94c754f63bc3e6b222d1857a877fa82e6d8 Mon Sep 17 00:00:00 2001 From: yjm484 <171359351@qq.com> Date: Wed, 25 Sep 2024 14:35:23 +0800 Subject: [PATCH] =?UTF-8?q?[=E5=88=9D=E5=A7=8B=E5=8D=A1=E7=89=8C/=E5=BD=B1?= =?UTF-8?q?=E5=93=8D=E8=8C=83=E5=9B=B4=E5=87=BD=E6=95=B0=E6=94=BE=E5=85=A5?= =?UTF-8?q?=E5=B7=A5=E5=85=B7=E7=B1=BB/=E5=88=9D=E5=A7=8B=E5=8D=A1?= =?UTF-8?q?=E7=BB=84=E4=BF=AE=E6=94=B9]?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/GameDate/cardDeckList.asset | 2 +- .../Assets/Scripts/Card/CardDrag.cs | 46 +------------ .../Assets/Scripts/Card/CardEntity.cs | 7 ++ .../Assets/Scripts/Tool/CardFunction.cs | 2 + .../Assets/Scripts/Tool/getNodeTools.cs | 42 ++++++++++++ .../Scripts/manager/SettlementManager.cs | 5 +- .../Assets/data/card_data_2.csv | 65 ++++++++++--------- 7 files changed, 95 insertions(+), 74 deletions(-) diff --git a/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset b/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset index c58264ec..57903db9 100644 --- a/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset +++ b/ColorlessWorld-2024-4-2/Assets/GameDate/cardDeckList.asset @@ -12,4 +12,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d4cac7ba486f106409799af2bd4b4fc8, type: 3} m_Name: cardDeckList m_EditorClassIdentifier: - cardDeckList: 1327000014270000172700001c2700001e270000162700001a2700001b2700001d2700001f27000020270000222700002327000024270000252700002627000027270000292700002a2700002c27000011270000282700002d270000122700002b270000182700002127000015270000152700002e270000 + cardDeckList: e9030000e9030000e9030000ea030000ea030000ea030000eb030000eb030000eb030000ec030000 diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardDrag.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardDrag.cs index 1ca25ca1..e204fc94 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardDrag.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardDrag.cs @@ -460,7 +460,8 @@ public class CardDrag : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDrag Vector3 face = currentNode.transform.position - GameManager.Instance.playerOn.transform.position; float euler = Vector3.SignedAngle(-GameManager.Instance.playerOn.transform.forward, face, GameManager.Instance.playerOn.transform.up) + 180; - setEffectRangePreview(cardEntity.cardOriginalData.EffectRange, euler, currentNode); + getNodeTools.setEffectRangePreview(cardEntity.cardOriginalData.EffectRange, euler, currentNode,cardEntity); + //setEffectRangePreview(cardEntity.cardOriginalData.EffectRange, euler, currentNode); //influencePreviewPool.Add(currentNode); @@ -482,47 +483,6 @@ public class CardDrag : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDrag MapUnityManager.Instance.getCastPool(cardEntity.cardOriginalData.EffectRange, castRange); - } - private void setEffectRangePreview(string effectRange, float euler, MapUnity currentNode) - { - MapUnity playerOnNode = GameManager.Instance.playerOn.transform.GetComponent(); - var handlers = new Dictionary - { - {EffectRange.range1,new EffectRangeHandler1(currentNode,euler) }, - {EffectRange.range2,new EffectRangeHandler2(currentNode,euler) }, - {EffectRange.range3_1,new EffectRangeHandler3_1(currentNode,euler) }, - {EffectRange.range3_2,new EffectRangeHandler3_2(currentNode,euler) }, - {EffectRange.range3_3,new EffectRangeHandler3_3(currentNode,euler) }, - {EffectRange.range4_1,new EffectRangeHandler4_1(currentNode,euler) }, - {EffectRange.range4_2,new EffectRangeHandler4_2(currentNode,euler) }, - {EffectRange.range4_3,new EffectRangeHandler4_3(currentNode,euler) }, - {EffectRange.range5_1,new EffectRangeHandler5_1(currentNode,euler) }, - {EffectRange.range5_2,new EffectRangeHandler5_2(currentNode,euler) }, - {EffectRange.range5_3,new EffectRangeHandler5_3(currentNode,euler) }, - {EffectRange.range6_1,new EffectRangeHandler6_1(currentNode,euler) }, - {EffectRange.range6_2,new EffectRangeHandler6_2(currentNode,euler) }, - {EffectRange.range6_3,new EffectRangeHandler6_3(playerOnNode,euler) }, - {EffectRange.range7_1,new EffectRangeHandler7_1(currentNode,euler) }, - {EffectRange.range7_2,new EffectRangeHandler7_2(currentNode,euler) }, - {EffectRange.range8_1,new EffectRangeHandler8_1(currentNode,euler) }, - {EffectRange.range8_2,new EffectRangeHandler8_2(playerOnNode,euler) }, - }; - - if (handlers.TryGetValue(effectRange, out var handler)) - { - cardEntity.influencePreviewPool = handler.HandleAngleWithResult(euler); - } - //cardEntity.influencePreviewPool=MathTool.RemoveDuplicates(cardEntity.influencePreviewPool); - if (effectRange.Equals(EffectRange.range8_2)|| effectRange.Equals(EffectRange.range6_3)) - { - getNodeTools.checkListPass(cardEntity.influencePreviewPool, playerOnNode); - } - else - { - getNodeTools.checkListPass(cardEntity.influencePreviewPool, currentNode); - } - - } @@ -548,7 +508,7 @@ public class CardDrag : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDrag cardEntity.influencePreviewPool.Add(currentNode); } }*/ - setEffectRangePreview(cardEntity.cardOriginalData.EffectRange, 30.0f, currentNode); + getNodeTools.setEffectRangePreview(cardEntity.cardOriginalData.EffectRange, 30.0f, currentNode, cardEntity); } public void OnDrag(PointerEventData eventData) diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs index 8af05fb3..02161dc5 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Card/CardEntity.cs @@ -319,6 +319,10 @@ public class CardEntity : MonoBehaviour { case CardFunction.cardDamage: sb.Append("造成" + kvp.Value + "点伤害;"); + if (cardOriginalData.PierceNum!=-1) + { + sb.Append("穿透:" + cardOriginalData.PierceNum + ";"); + } break; case CardFunction.cardShield: sb.Append("获得" + kvp.Value + "点护盾;"); @@ -365,6 +369,9 @@ public class CardEntity : MonoBehaviour case CardFunction.immunity: sb.Append("获得" + kvp.Value + "层魔抗;"); break; + case CardFunction.recoverHp: + sb.Append("恢复" + kvp.Value + "点血量;"); + break; case CardFunction.extraDrawCardsNum: sb.Append("下回合多抽" + kvp.Value + "张牌;"); break; diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/CardFunction.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/CardFunction.cs index 24c42e74..f4b8a4fe 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/CardFunction.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/CardFunction.cs @@ -92,5 +92,7 @@ public class CardFunction public const string xCost = "45"; //随机选择牌库里的一张攻击卡加入手牌 public const string randomAttactCardToHand = "46"; + //恢复血量 + public const string recoverHp = "47"; } diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs index f8490d6a..72ee86cb 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/Tool/getNodeTools.cs @@ -511,5 +511,47 @@ public class getNodeTools return hashSet.ElementAt(random.Next(hashSet.Count)); } + public static void setEffectRangePreview(string effectRange, float euler, MapUnity currentNode,CardEntity cardEntity) + { + MapUnity playerOnNode = GameManager.Instance.playerOn.transform.GetComponent(); + var handlers = new Dictionary + { + {EffectRange.range1,new EffectRangeHandler1(currentNode,euler) }, + {EffectRange.range2,new EffectRangeHandler2(currentNode,euler) }, + {EffectRange.range3_1,new EffectRangeHandler3_1(currentNode,euler) }, + {EffectRange.range3_2,new EffectRangeHandler3_2(currentNode,euler) }, + {EffectRange.range3_3,new EffectRangeHandler3_3(currentNode,euler) }, + {EffectRange.range4_1,new EffectRangeHandler4_1(currentNode,euler) }, + {EffectRange.range4_2,new EffectRangeHandler4_2(currentNode,euler) }, + {EffectRange.range4_3,new EffectRangeHandler4_3(currentNode,euler) }, + {EffectRange.range5_1,new EffectRangeHandler5_1(currentNode,euler) }, + {EffectRange.range5_2,new EffectRangeHandler5_2(currentNode,euler) }, + {EffectRange.range5_3,new EffectRangeHandler5_3(currentNode,euler) }, + {EffectRange.range6_1,new EffectRangeHandler6_1(currentNode,euler) }, + {EffectRange.range6_2,new EffectRangeHandler6_2(currentNode,euler) }, + {EffectRange.range6_3,new EffectRangeHandler6_3(playerOnNode,euler) }, + {EffectRange.range7_1,new EffectRangeHandler7_1(currentNode,euler) }, + {EffectRange.range7_2,new EffectRangeHandler7_2(currentNode,euler) }, + {EffectRange.range8_1,new EffectRangeHandler8_1(currentNode,euler) }, + {EffectRange.range8_2,new EffectRangeHandler8_2(playerOnNode,euler) }, + }; + + if (handlers.TryGetValue(effectRange, out var handler)) + { + cardEntity.influencePreviewPool = handler.HandleAngleWithResult(euler); + } + //cardEntity.influencePreviewPool=MathTool.RemoveDuplicates(cardEntity.influencePreviewPool); + if (effectRange.Equals(EffectRange.range8_2) || effectRange.Equals(EffectRange.range6_3)) + { + getNodeTools.checkListPass(cardEntity.influencePreviewPool, playerOnNode); + } + else + { + getNodeTools.checkListPass(cardEntity.influencePreviewPool, currentNode); + } + + + } + } diff --git a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/SettlementManager.cs b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/SettlementManager.cs index 399b7165..a08c05f2 100644 --- a/ColorlessWorld-2024-4-2/Assets/Scripts/manager/SettlementManager.cs +++ b/ColorlessWorld-2024-4-2/Assets/Scripts/manager/SettlementManager.cs @@ -324,7 +324,7 @@ public class SettlementManager : Singleton private void damageWork(int damageVal, List influencePreviewPool,int pierceNum) { int pierceCount=0; - if (pierceNum!=0) + if (pierceNum!=-1) { for (int i = 0; i < influencePreviewPool.Count; i++) { @@ -465,6 +465,9 @@ public class SettlementManager : Singleton case CardFunction.randomAttactCardToHand: randomAttactCardToHand(); break; + case CardFunction.recoverHp: + Usermanager.Instance.recoverHp(int.Parse(kvp.Value)); + break; case CardFunction.ember: case CardFunction.enhanceShield: case CardFunction.firm: diff --git a/ColorlessWorld-2024-4-2/Assets/data/card_data_2.csv b/ColorlessWorld-2024-4-2/Assets/data/card_data_2.csv index 514fc2bf..748b6dd8 100644 --- a/ColorlessWorld-2024-4-2/Assets/data/card_data_2.csv +++ b/ColorlessWorld-2024-4-2/Assets/data/card_data_2.csv @@ -1,31 +1,38 @@ 锘縄D,鍚嶇О,璐圭敤,绋鏈夊害,鍔熻兘,鏁板,鏂芥硶鑼冨洿,浣滅敤鑼冨洿,娑堣,浼樺娍鍔熻兘,鏁板,鍗$墝绫诲瀷,浼樺娍鎻忚堪,鍥剧墖璺緞,绌块,浼樺娍绌块,鍗$墝閲婃斁鐩爣,鍗$墝閲婃斁 -10001,绾冲垁,1,3,35,1,0,0,0,35;33,0;1,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Self -10002,韪忓墠鏂,1,1,41,7,1,1,0,41,7,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Node -10003,鎷斿垁鏂,1,2,1,7,1,2,0,1;25,7;3,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,3,MeleeAttack -10004,鐕曡繑,3,2,1;14,13;0,1,4_1,0,1;38;14,13;1;0,1,涓ゆ鏁堟灉,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,3,Node -10005,鐏劙閿侀摼,1,2,43;25,0;4,1,5_1,0,43;25;2,0;4;6,2,棰濆鑾峰緱6鐐规姢鐩,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,2,Missile -10006,鐏劙鍥炲,1,3,27,0,8,7_2,1,28,0,2,鍥炲鏍煎瓙鏁*2鐨勮閲,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Node -10007,缁崇細鏈,2,2,26,1,3,7_2,0,26;19,1;1,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,2,Throw +10001,绾冲垁,1,3,35,1,0,0,0,35;33,0;1,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Self +10002,韪忓墠鏂,1,1,41,7,1,1,0,41,7,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Node +10003,鎷斿垁鏂,1,2,1,7,1,2,0,1;25,7;3,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,3,MeleeAttack +10004,鐕曡繑,3,2,1;14,13;0,1,4_1,0,1;38;14,13;1;0,1,涓ゆ鏁堟灉,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,3,Node +10005,鐏劙閿侀摼,1,2,43;25,0;4,1,5_1,0,43;25;2,0;4;6,2,棰濆鑾峰緱6鐐规姢鐩,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,2,Missile +10006,鐏劙鍥炲,1,3,27,0,8,7_2,1,28,0,2,鍥炲鏍煎瓙鏁*2鐨勮閲,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Node +10007,缁崇細鏈,2,2,26,1,3,7_2,0,26;19,1;1,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,2,Throw 10008,鐑堢劙鎵嬮噷鍓,2,2,1;14,9;0,1,5_1,0,1;14,9;0,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,1,2,3,Missile -10009,鐬韩鏈,2,2,42,0,6,1,0,42;33,0;1,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Node -10010,瑁呭~,0,2,11,1,0,0,1,11;29,1;2,2,鑾峰緱2鐐圭Щ鍔ㄥ姏,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Self -10011,宀╂祮姹插彇,1,1,30,10,0,0,0,30,7,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Self -10012,姹茬伀鍒,0,2,1;45;25,2;0;3,1,1,0,1;45;25,2;0;4,1,鏂藉姞4灞傜伀绉,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,3,MeleeAttack -10013,鐏亖,2,2,2,12,0,0,0,32;2,2;12,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,1,Throw -10014,蹇墜,1,2,20,1,0,0,1,20,1,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,1,Self -10015,澶哄垉,2,2,7,1,1,1,1,7;33,1;1,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,2,MeleeAttack -10016,鎰ゆ,1,3,16;40,3;-1,0,0,1,16;40,3;-1,3,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,1,Self -10017,鍥炴棆椋為晼,2,1,44,5_3,3,1,0,44,5_3,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,3,Missile -10018,韪忔氮,1,1,40,2,0,0,0,40,2,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,1,Self -10019,蹇呮潃鍓懧峰鍒,3,3,15;34,0;0,3,1,0,15;34;33,0;0;1,1,娑堣-1,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,3,MeleeAttack -10020,缁濇柀,1,1,1;40,13;-2,1,1,0,1;40,13;-2,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,3,MeleeAttack -10021,椋炵劙,1,1,14,0,2,4_2,0,14,0,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,1,Node -10022,鐩剧珛,1,1,2;12,7;1,0,0,0,2;12,7;1,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,0,0,1,Self -10023,鎶戒笣,1,1,1;12,10;1,4,1,0,1;12,10;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,3,Throw -10024,鍒鑳屽嚮鎵,1,1,1;36,8;1,1,1,0,1;36,8;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,3,MeleeAttack -10025,鏈哄叧浼,3,1,1;2,10;15,0,6_3,0,1;2,10;15,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,1,Self -10026,娈嬪奖,1,1,12;2,2;6,0,0,0,12;2,2;6,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,1,Self -10027,鍑鍖,1,3,39,0,0,0,0,39;29,0;1,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,1,Throw -10028,鍑垮嚮,1,1,6,1,1,1,0,1;6,5;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,2,MeleeAttack -10029,鏂吙,0,2,37;11,3;1,0,0,0,37;11,3;1,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,1,Self -10030,鎻愬彇,1,1,46,0,0,0,0,46,0,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,0,0,1,Self +10009,鐬韩鏈,2,2,42,0,6,1,0,42;33,0;1,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Node +10010,瑁呭~,0,2,11,1,0,0,1,11;29,1;2,2,鑾峰緱2鐐圭Щ鍔ㄥ姏,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Self +10011,宀╂祮姹插彇,1,1,30,10,0,0,0,30,7,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Self +10012,姹茬伀鍒,0,2,1;45;25,2;0;3,1,1,0,1;45;25,2;0;4,1,鏂藉姞4灞傜伀绉,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,3,MeleeAttack +10013,鐏亖,2,2,2,12,0,0,0,32;2,2;12,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Throw +10014,蹇墜,1,2,20,1,0,0,1,20,1,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,1,Self +10015,澶哄垉,2,2,7,1,1,1,1,7;33,1;1,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,2,MeleeAttack +10016,鎰ゆ,1,3,16;40,3;-1,0,0,1,16;40,3;-1,3,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,1,Self +10017,鍥炴棆椋為晼,2,1,44,5_3,3,1,0,44,5_3,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,3,Missile +10018,韪忔氮,1,1,40,2,0,0,0,40,2,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,1,Self +10019,蹇呮潃鍓懧峰鍒,3,3,15;34,0;0,3,1,0,15;34;33,0;0;1,1,娑堣-1,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,3,MeleeAttack +10020,缁濇柀,1,1,1;40,13;-2,1,1,0,1;40,13;-2,1,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,3,MeleeAttack +10021,椋炵劙,1,1,14,0,2,4_2,0,14,0,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,1,Node +10022,鐩剧珛,1,1,2;12,7;1,0,0,0,2;12,7;1,2,,CardIcon/Sslx_Card_Kamizn_Hudun_v01,-1,-1,1,Self +10023,鎶戒笣,1,1,1;12,10;1,4,1,0,1;12,10;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,3,Throw +10024,鍒鑳屽嚮鎵,1,1,1;36,8;1,1,1,0,1;36,8;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,3,MeleeAttack +10025,鏈哄叧浼,3,1,1;2,10;15,0,6_3,0,1;2,10;15,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Self +10026,娈嬪奖,1,1,12;2,2;6,0,0,0,12;2,2;6,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Self +10027,鍑鍖,1,3,39,0,0,0,0,39;29,0;1,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Throw +10028,鍑垮嚮,1,1,6,1,1,1,0,1;6,5;1,1,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,2,MeleeAttack +10029,鏂吙,0,2,37;11,3;1,0,0,0,37;11,3;1,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Self +10030,鎻愬彇,1,1,46,0,0,0,0,46,0,2,,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Self +10033,琛铏,1,2,1;9,8;3,1,1,0,1;9,8;5,2,棰濆閫犳垚2灞傛祦琛,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,3,MeleeAttack +10034,鎶借鏈,2,3,1;47,15;10,3,1,0,1;47;33,15;10;2,2,璐圭敤-2,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,2,Throw +10036,绛変环浜ゆ崲,1,2,1;47,15;10,0,0,0,1;47;33,15;10;2,2,璐圭敤-2,CardIcon/Sslx_Card_Kamizn_Feibiao_v01,-1,-1,1,Self +1001,鎸ョ爫,1,1,1,6,1,1,0,1,6,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,3,MeleeAttack +1002,椋為晼,1,2,1,4,1,5_1,0,1,4,1,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,0,0,3,Missile +1003,鎶ょ浘,1,1,2,5,0,0,0,2,5,2,,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Throw +1004,鐑堥鏂,2,1,14,0,0,6_3,0,14;25,0;4,1,闄勫姞4灞傜伀绉,CardIcon/Sslx_Card_Kamizn_Huikan_v01,-1,-1,1,Self -- 2.30.2